Blizzard has hotfixed enchantments on gear to no longer count as helpful auras
With scheduled maintenance earlier today, we applied the following hotfix:
Enchantments on gear should no longer count as helpful auras. They now count as passive auras.
There are still some enchantments occupying helpful slots – notably, the Arcanum enchants that will come from Dire Maul and other enchantments that are applied via item rather than via the enchanting profession.
This was the case in our 1.12 reference.
Thank you very much!
Source : Blizzard
Set bonuses that have the same benefit as item effects are actually overwriting the identical item effect, but only if the set bonus is gained after the matching item is equipped.
An example is the Wyrmhide Spaulders, and the Devilsaur Armor Set bonus, which each have an incredible +2% chance to hit.
If you equip both pieces of Devilsaur Armor, and then equip the Wyrmhide Spaulders, everything works fine.
On the other hand, if you were already wearing the Wyrmhide Spaulders, and then equip the Devilsaur Armor, its set bonus will overwrite the Wyrmhide shoulders bonus.
At that point the 2% hit bonus from the Spaulders is gone, and even unequipping the Devilsaur Armor won’t give it back. Only un-equipping and re-equipping the Wyrmhide Spaulders will fix the issue.
We think this is actually the source of the +hit bonus issues, and we’re also working on a hotfix for this issue.
Source Forums US
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