The ultimate PvE guide for Shadow Priest. Find out about the best spec, optimized rotations, macros and desirable gear to become the best DPS Priest in Classic WoW.
Despite being primarily healers, priests can also use the power of Shadow to inflict magical damage to your enemies at range. Because of these two possibilities, priests are welcome to any group, especially during the leveling phase. Indeed, even in Shadow Spec, priests can both heal or DPS depending on what is needed at the moment.
Even though they don’t have as much firepower as a mage or a warlock, SPs (Shadow Priests) can nonetheless be useful because some of their damage spells also provide some healing.
Once at max level, Shadow Priests are notable for their various utility spells, allowing them to fulfill multiple roles during a fight. While they’re primarily DPS during raids, SPs can, if things go awry, start providing the raid with healing support, and protect from damage thanks to his Shield spell, in order to prevent a wipe.Depending on the encounter, there is quite a bit of freedom in talent choice. For the purposes of this guide, we will focus on giving you a solid « basic » spec, with the reasoning behind certain choices, that you can then adapt to your needs. You will also find other archetypes in this guide.
The main issue with Shadow Priests, as for nearly all the classes that use mana, is the passive mana regeneration. Even if you strictly follow the recommended rotations, you will always have to use your wand at times in order to get some mana back. On this archetype, you will notice that we pick Méditation or Sagacité in order to alleviate this problem.
While there are multiple possible builds, there are some talents you should always have no matter what in order to be able to DPS properly:
The bread and butter, polyvalent Shadow Pries spec. Use
this spec as a basis and then look at the alternative possibilities below.
Unbreakable Will/Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. |
Wand Specialization/Requires Wands
Increases your damage with Wands by 5%. Increases your damage with Wands by 5%. Next level: Increases your damage with Wands by 10%. Increases your damage with Wands by 10%. Next level: Increases your damage with Wands by 15%. Increases your damage with Wands by 15%. Next level: Increases your damage with Wands by 20%. Increases your damage with Wands by 20%. Next level: Increases your damage with Wands by 25%. Increases your damage with Wands by 25%. |
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Silent Resolve/Reduces the threat generated by your spells by 4%. Reduces the threat generated by your spells by 4%. Next level: Reduces the threat generated by your spells by 8%. Reduces the threat generated by your spells by 8%. Next level: Reduces the threat generated by your spells by 12%. Reduces the threat generated by your spells by 12%. Next level: Reduces the threat generated by your spells by 16%. Reduces the threat generated by your spells by 16%. Next level: Reduces the threat generated by your spells by 20%. Reduces the threat generated by your spells by 20%. |
Improved Power Word: Fortitude/Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Next level: Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. |
Improved Power Word: Shield/Increases the damage absorbed by your Power Word: Shield by 5%. Increases the damage absorbed by your Power Word: Shield by 5%. Next level: Increases the damage absorbed by your Power Word: Shield by 10%. Increases the damage absorbed by your Power Word: Shield by 10%. Next level: Increases the damage absorbed by your Power Word: Shield by 15%. Increases the damage absorbed by your Power Word: Shield by 15%. |
Martyrdom/Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Next level: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. |
Inner Focus/Instant
3 min cooldown
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. |
Meditation/Allows 5% of your Mana regeneration to continue while casting. Allows 5% of your Mana regeneration to continue while casting. Next level: Allows 10% of your Mana regeneration to continue while casting. Allows 10% of your Mana regeneration to continue while casting. Next level: Allows 15% of your Mana regeneration to continue while casting. Allows 15% of your Mana regeneration to continue while casting. |
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Improved Inner Fire/Increases the Armor bonus of your Inner Fire spell by 10%. Increases the Armor bonus of your Inner Fire spell by 10%. Next level: Increases the Armor bonus of your Inner Fire spell by 20%. Increases the Armor bonus of your Inner Fire spell by 20%. Next level: Increases the Armor bonus of your Inner Fire spell by 30%. Increases the Armor bonus of your Inner Fire spell by 30%. |
Mental Agility/Reduces the mana cost of your instant cast spells by 2%. Reduces the mana cost of your instant cast spells by 2%. Next level: Reduces the mana cost of your instant cast spells by 4%. Reduces the mana cost of your instant cast spells by 4%. Next level: Reduces the mana cost of your instant cast spells by 6%. Reduces the mana cost of your instant cast spells by 6%. Next level: Reduces the mana cost of your instant cast spells by 8%. Reduces the mana cost of your instant cast spells by 8%. Next level: Reduces the mana cost of your instant cast spells by 10%. Reduces the mana cost of your instant cast spells by 10%. |
Improved Mana Burn/Reduces the casting time of your Mana Burn spell by 0.25 sec. Reduces the casting time of your Mana Burn spell by 0.25 sec. Next level: Reduces the casting time of your Mana Burn spell by 0.5 sec. Reduces the casting time of your Mana Burn spell by 0.5 sec. |
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Mental Strength/Increases your maximum Mana by 2%. Increases your maximum Mana by 2%. Next level: Increases your maximum Mana by 4%. Increases your maximum Mana by 4%. Next level: Increases your maximum Mana by 6%. Increases your maximum Mana by 6%. Next level: Increases your maximum Mana by 8%. Increases your maximum Mana by 8%. Next level: Increases your maximum Mana by 10%. Increases your maximum Mana by 10%. |
Divine Spirit/285 Mana
30 yd range
Instant
Holy power infuses the target, increasing their Spirit by 17 for 30 min. Holy power infuses the target, increasing their Spirit by 17 for 30 min. |
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Force of Will/Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Next level: Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Next level: Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Next level: Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Next level: Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. |
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Power Infusion/20% of base Mana
30 yd range
Instant
3 min cooldown
Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. |
Healing Focus/Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
Improved Renew/Increases the amount healed by your Renew spell by 5%. Increases the amount healed by your Renew spell by 5%. Next level: Increases the amount healed by your Renew spell by 10%. Increases the amount healed by your Renew spell by 10%. Next level: Increases the amount healed by your Renew spell by 15%. Increases the amount healed by your Renew spell by 15%. |
Holy Specialization/Increases the critical effect chance of your Holy spells by 1%. Increases the critical effect chance of your Holy spells by 1%. Next level: Increases the critical effect chance of your Holy spells by 2%. Increases the critical effect chance of your Holy spells by 2%. Next level: Increases the critical effect chance of your Holy spells by 3%. Increases the critical effect chance of your Holy spells by 3%. Next level: Increases the critical effect chance of your Holy spells by 4%. Increases the critical effect chance of your Holy spells by 4%. Next level: Increases the critical effect chance of your Holy spells by 5%. Increases the critical effect chance of your Holy spells by 5%. |
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Spell Warding/Reduces all spell damage taken by 2%. Reduces all spell damage taken by 2%. Next level: Reduces all spell damage taken by 4%. Reduces all spell damage taken by 4%. Next level: Reduces all spell damage taken by 6%. Reduces all spell damage taken by 6%. Next level: Reduces all spell damage taken by 8%. Reduces all spell damage taken by 8%. Next level: Reduces all spell damage taken by 10%. Reduces all spell damage taken by 10%. |
Divine Fury/Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. |
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Holy Nova/185 Mana
Instant
Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. |
Blessed Recovery/After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. |
Inspiration/Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. |
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Holy Reach/Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Next level: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. |
Improved Healing/Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. |
Searing Light/Increases the damage of your Smite and Holy Fire spells by 5%. Increases the damage of your Smite and Holy Fire spells by 5%. Next level: Increases the damage of your Smite and Holy Fire spells by 10%. Increases the damage of your Smite and Holy Fire spells by 10%. |
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Improved Prayer of Healing/Reduces the Mana cost of your Prayer of Healing spell by 10%. Reduces the Mana cost of your Prayer of Healing spell by 10%. Next level: Reduces the Mana cost of your Prayer of Healing spell by 20%. Reduces the Mana cost of your Prayer of Healing spell by 20%. |
Spirit of Redemption/Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. |
Spiritual Guidance/Increases spell damage and healing by up to 5% of your total Spirit. Increases spell damage and healing by up to 5% of your total Spirit. Next level: Increases spell damage and healing by up to 10% of your total Spirit. Increases spell damage and healing by up to 10% of your total Spirit. Next level: Increases spell damage and healing by up to 15% of your total Spirit. Increases spell damage and healing by up to 15% of your total Spirit. Next level: Increases spell damage and healing by up to 20% of your total Spirit. Increases spell damage and healing by up to 20% of your total Spirit. Next level: Increases spell damage and healing by up to 25% of your total Spirit. Increases spell damage and healing by up to 25% of your total Spirit. |
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Spiritual Healing/Increases the amount healed by your healing spells by 2%. Increases the amount healed by your healing spells by 2%. Next level: Increases the amount healed by your healing spells by 4%. Increases the amount healed by your healing spells by 4%. Next level: Increases the amount healed by your healing spells by 6%. Increases the amount healed by your healing spells by 6%. Next level: Increases the amount healed by your healing spells by 8%. Increases the amount healed by your healing spells by 8%. Next level: Increases the amount healed by your healing spells by 10%. Increases the amount healed by your healing spells by 10%. |
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Lightwell/225 Mana
1.5 sec cast
10 min cooldown
Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. |
Spirit Tap/Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. |
Blackout/Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. |
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Shadow Affinity/Reduces the threat generated by your Shadow spells by 8%. Reduces the threat generated by your Shadow spells by 8%. Next level: Reduces the threat generated by your Shadow spells by 16%. Reduces the threat generated by your Shadow spells by 16%. Next level: Reduces the threat generated by your Shadow spells by 25%. Reduces the threat generated by your Shadow spells by 25%. |
Improved Shadow Word: Pain/Increases the duration of your Shadow Word: Pain spell by 3 sec. Increases the duration of your Shadow Word: Pain spell by 3 sec. Next level: Increases the duration of your Shadow Word: Pain spell by 6 sec. Increases the duration of your Shadow Word: Pain spell by 6 sec. |
Shadow Focus/Reduces your target's chance to resist your Shadow spells by 2%. Reduces your target's chance to resist your Shadow spells by 2%. Next level: Reduces your target's chance to resist your Shadow spells by 4%. Reduces your target's chance to resist your Shadow spells by 4%. Next level: Reduces your target's chance to resist your Shadow spells by 6%. Reduces your target's chance to resist your Shadow spells by 6%. Next level: Reduces your target's chance to resist your Shadow spells by 8%. Reduces your target's chance to resist your Shadow spells by 8%. Next level: Reduces your target's chance to resist your Shadow spells by 10%. Reduces your target's chance to resist your Shadow spells by 10%. |
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Improved Psychic Scream/Reduces the cooldown of your Psychic Scream spell by 2 sec. Reduces the cooldown of your Psychic Scream spell by 2 sec. Next level: Reduces the cooldown of your Psychic Scream spell by 4 sec. Reduces the cooldown of your Psychic Scream spell by 4 sec. |
Improved Mind Blast/Reduces the cooldown of your Mind Blast spell by 0.5 sec. Reduces the cooldown of your Mind Blast spell by 0.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1 sec. Reduces the cooldown of your Mind Blast spell by 1 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1.5 sec. Reduces the cooldown of your Mind Blast spell by 1.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.0 sec. Reduces the cooldown of your Mind Blast spell by 2.0 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.5 sec. Reduces the cooldown of your Mind Blast spell by 2.5 sec. |
Mind Flay/45 Mana
20 yd range
Channeled (3 sec)
Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. |
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Improved Fade/Decreases the cooldown of your Fade ability by 3 sec. Decreases the cooldown of your Fade ability by 3 sec. Next level: Decreases the cooldown of your Fade ability by 6 sec. Decreases the cooldown of your Fade ability by 6 sec. |
Shadow Reach/Increases the range of your Shadow damage spells by 6%. Increases the range of your Shadow damage spells by 6%. Next level: Increases the range of your Shadow damage spells by 13%. Increases the range of your Shadow damage spells by 13%. Next level: Increases the range of your Shadow damage spells by 20%. Increases the range of your Shadow damage spells by 20%. |
Shadow Weaving/Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. |
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Silence/225 Mana
20 yd range
Instant
45 sec cooldown
Silences the target, preventing them from casting spells for 5 sec. Silences the target, preventing them from casting spells for 5 sec. |
Vampiric Embrace/40 Mana
30 yd range
Instant
10 sec cooldown
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. |
Improved Vampiric Embrace/Increases the percentage healed by Vampiric Embrace by an additional 5%. Increases the percentage healed by Vampiric Embrace by an additional 5%. Next level: Increases the percentage healed by Vampiric Embrace by an additional 10%. Increases the percentage healed by Vampiric Embrace by an additional 10%. |
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Darkness/Increases your Shadow spell damage by 2%. Increases your Shadow spell damage by 2%. Next level: Increases your Shadow spell damage by 4%. Increases your Shadow spell damage by 4%. Next level: Increases your Shadow spell damage by 6%. Increases your Shadow spell damage by 6%. Next level: Increases your Shadow spell damage by 8%. Increases your Shadow spell damage by 8%. Next level: Increases your Shadow spell damage by 10%. Increases your Shadow spell damage by 10%. |
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Shadowform/40% of base Mana
Instant
1.5 sec cooldown
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. |
Phase 1 and 2 : A first choice to make up for a lack of gear.
Unbreakable Will/Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. |
Wand Specialization/Requires Wands
Increases your damage with Wands by 5%. Increases your damage with Wands by 5%. Next level: Increases your damage with Wands by 10%. Increases your damage with Wands by 10%. Next level: Increases your damage with Wands by 15%. Increases your damage with Wands by 15%. Next level: Increases your damage with Wands by 20%. Increases your damage with Wands by 20%. Next level: Increases your damage with Wands by 25%. Increases your damage with Wands by 25%. |
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Silent Resolve/Reduces the threat generated by your spells by 4%. Reduces the threat generated by your spells by 4%. Next level: Reduces the threat generated by your spells by 8%. Reduces the threat generated by your spells by 8%. Next level: Reduces the threat generated by your spells by 12%. Reduces the threat generated by your spells by 12%. Next level: Reduces the threat generated by your spells by 16%. Reduces the threat generated by your spells by 16%. Next level: Reduces the threat generated by your spells by 20%. Reduces the threat generated by your spells by 20%. |
Improved Power Word: Fortitude/Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Next level: Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. |
Improved Power Word: Shield/Increases the damage absorbed by your Power Word: Shield by 5%. Increases the damage absorbed by your Power Word: Shield by 5%. Next level: Increases the damage absorbed by your Power Word: Shield by 10%. Increases the damage absorbed by your Power Word: Shield by 10%. Next level: Increases the damage absorbed by your Power Word: Shield by 15%. Increases the damage absorbed by your Power Word: Shield by 15%. |
Martyrdom/Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Next level: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. |
Inner Focus/Instant
3 min cooldown
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. |
Meditation/Allows 5% of your Mana regeneration to continue while casting. Allows 5% of your Mana regeneration to continue while casting. Next level: Allows 10% of your Mana regeneration to continue while casting. Allows 10% of your Mana regeneration to continue while casting. Next level: Allows 15% of your Mana regeneration to continue while casting. Allows 15% of your Mana regeneration to continue while casting. |
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Improved Inner Fire/Increases the Armor bonus of your Inner Fire spell by 10%. Increases the Armor bonus of your Inner Fire spell by 10%. Next level: Increases the Armor bonus of your Inner Fire spell by 20%. Increases the Armor bonus of your Inner Fire spell by 20%. Next level: Increases the Armor bonus of your Inner Fire spell by 30%. Increases the Armor bonus of your Inner Fire spell by 30%. |
Mental Agility/Reduces the mana cost of your instant cast spells by 2%. Reduces the mana cost of your instant cast spells by 2%. Next level: Reduces the mana cost of your instant cast spells by 4%. Reduces the mana cost of your instant cast spells by 4%. Next level: Reduces the mana cost of your instant cast spells by 6%. Reduces the mana cost of your instant cast spells by 6%. Next level: Reduces the mana cost of your instant cast spells by 8%. Reduces the mana cost of your instant cast spells by 8%. Next level: Reduces the mana cost of your instant cast spells by 10%. Reduces the mana cost of your instant cast spells by 10%. |
Improved Mana Burn/Reduces the casting time of your Mana Burn spell by 0.25 sec. Reduces the casting time of your Mana Burn spell by 0.25 sec. Next level: Reduces the casting time of your Mana Burn spell by 0.5 sec. Reduces the casting time of your Mana Burn spell by 0.5 sec. |
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Mental Strength/Increases your maximum Mana by 2%. Increases your maximum Mana by 2%. Next level: Increases your maximum Mana by 4%. Increases your maximum Mana by 4%. Next level: Increases your maximum Mana by 6%. Increases your maximum Mana by 6%. Next level: Increases your maximum Mana by 8%. Increases your maximum Mana by 8%. Next level: Increases your maximum Mana by 10%. Increases your maximum Mana by 10%. |
Divine Spirit/285 Mana
30 yd range
Instant
Holy power infuses the target, increasing their Spirit by 17 for 30 min. Holy power infuses the target, increasing their Spirit by 17 for 30 min. |
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Force of Will/Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Next level: Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Next level: Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Next level: Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Next level: Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. |
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Power Infusion/20% of base Mana
30 yd range
Instant
3 min cooldown
Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. |
Healing Focus/Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
Improved Renew/Increases the amount healed by your Renew spell by 5%. Increases the amount healed by your Renew spell by 5%. Next level: Increases the amount healed by your Renew spell by 10%. Increases the amount healed by your Renew spell by 10%. Next level: Increases the amount healed by your Renew spell by 15%. Increases the amount healed by your Renew spell by 15%. |
Holy Specialization/Increases the critical effect chance of your Holy spells by 1%. Increases the critical effect chance of your Holy spells by 1%. Next level: Increases the critical effect chance of your Holy spells by 2%. Increases the critical effect chance of your Holy spells by 2%. Next level: Increases the critical effect chance of your Holy spells by 3%. Increases the critical effect chance of your Holy spells by 3%. Next level: Increases the critical effect chance of your Holy spells by 4%. Increases the critical effect chance of your Holy spells by 4%. Next level: Increases the critical effect chance of your Holy spells by 5%. Increases the critical effect chance of your Holy spells by 5%. |
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Spell Warding/Reduces all spell damage taken by 2%. Reduces all spell damage taken by 2%. Next level: Reduces all spell damage taken by 4%. Reduces all spell damage taken by 4%. Next level: Reduces all spell damage taken by 6%. Reduces all spell damage taken by 6%. Next level: Reduces all spell damage taken by 8%. Reduces all spell damage taken by 8%. Next level: Reduces all spell damage taken by 10%. Reduces all spell damage taken by 10%. |
Divine Fury/Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. |
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Holy Nova/185 Mana
Instant
Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. |
Blessed Recovery/After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. |
Inspiration/Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. |
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Holy Reach/Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Next level: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. |
Improved Healing/Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. |
Searing Light/Increases the damage of your Smite and Holy Fire spells by 5%. Increases the damage of your Smite and Holy Fire spells by 5%. Next level: Increases the damage of your Smite and Holy Fire spells by 10%. Increases the damage of your Smite and Holy Fire spells by 10%. |
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Improved Prayer of Healing/Reduces the Mana cost of your Prayer of Healing spell by 10%. Reduces the Mana cost of your Prayer of Healing spell by 10%. Next level: Reduces the Mana cost of your Prayer of Healing spell by 20%. Reduces the Mana cost of your Prayer of Healing spell by 20%. |
Spirit of Redemption/Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. |
Spiritual Guidance/Increases spell damage and healing by up to 5% of your total Spirit. Increases spell damage and healing by up to 5% of your total Spirit. Next level: Increases spell damage and healing by up to 10% of your total Spirit. Increases spell damage and healing by up to 10% of your total Spirit. Next level: Increases spell damage and healing by up to 15% of your total Spirit. Increases spell damage and healing by up to 15% of your total Spirit. Next level: Increases spell damage and healing by up to 20% of your total Spirit. Increases spell damage and healing by up to 20% of your total Spirit. Next level: Increases spell damage and healing by up to 25% of your total Spirit. Increases spell damage and healing by up to 25% of your total Spirit. |
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Spiritual Healing/Increases the amount healed by your healing spells by 2%. Increases the amount healed by your healing spells by 2%. Next level: Increases the amount healed by your healing spells by 4%. Increases the amount healed by your healing spells by 4%. Next level: Increases the amount healed by your healing spells by 6%. Increases the amount healed by your healing spells by 6%. Next level: Increases the amount healed by your healing spells by 8%. Increases the amount healed by your healing spells by 8%. Next level: Increases the amount healed by your healing spells by 10%. Increases the amount healed by your healing spells by 10%. |
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Lightwell/225 Mana
1.5 sec cast
10 min cooldown
Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. |
Spirit Tap/Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. |
Blackout/Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. |
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Shadow Affinity/Reduces the threat generated by your Shadow spells by 8%. Reduces the threat generated by your Shadow spells by 8%. Next level: Reduces the threat generated by your Shadow spells by 16%. Reduces the threat generated by your Shadow spells by 16%. Next level: Reduces the threat generated by your Shadow spells by 25%. Reduces the threat generated by your Shadow spells by 25%. |
Improved Shadow Word: Pain/Increases the duration of your Shadow Word: Pain spell by 3 sec. Increases the duration of your Shadow Word: Pain spell by 3 sec. Next level: Increases the duration of your Shadow Word: Pain spell by 6 sec. Increases the duration of your Shadow Word: Pain spell by 6 sec. |
Shadow Focus/Reduces your target's chance to resist your Shadow spells by 2%. Reduces your target's chance to resist your Shadow spells by 2%. Next level: Reduces your target's chance to resist your Shadow spells by 4%. Reduces your target's chance to resist your Shadow spells by 4%. Next level: Reduces your target's chance to resist your Shadow spells by 6%. Reduces your target's chance to resist your Shadow spells by 6%. Next level: Reduces your target's chance to resist your Shadow spells by 8%. Reduces your target's chance to resist your Shadow spells by 8%. Next level: Reduces your target's chance to resist your Shadow spells by 10%. Reduces your target's chance to resist your Shadow spells by 10%. |
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Improved Psychic Scream/Reduces the cooldown of your Psychic Scream spell by 2 sec. Reduces the cooldown of your Psychic Scream spell by 2 sec. Next level: Reduces the cooldown of your Psychic Scream spell by 4 sec. Reduces the cooldown of your Psychic Scream spell by 4 sec. |
Improved Mind Blast/Reduces the cooldown of your Mind Blast spell by 0.5 sec. Reduces the cooldown of your Mind Blast spell by 0.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1 sec. Reduces the cooldown of your Mind Blast spell by 1 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1.5 sec. Reduces the cooldown of your Mind Blast spell by 1.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.0 sec. Reduces the cooldown of your Mind Blast spell by 2.0 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.5 sec. Reduces the cooldown of your Mind Blast spell by 2.5 sec. |
Mind Flay/45 Mana
20 yd range
Channeled (3 sec)
Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. |
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Improved Fade/Decreases the cooldown of your Fade ability by 3 sec. Decreases the cooldown of your Fade ability by 3 sec. Next level: Decreases the cooldown of your Fade ability by 6 sec. Decreases the cooldown of your Fade ability by 6 sec. |
Shadow Reach/Increases the range of your Shadow damage spells by 6%. Increases the range of your Shadow damage spells by 6%. Next level: Increases the range of your Shadow damage spells by 13%. Increases the range of your Shadow damage spells by 13%. Next level: Increases the range of your Shadow damage spells by 20%. Increases the range of your Shadow damage spells by 20%. |
Shadow Weaving/Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. |
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Silence/225 Mana
20 yd range
Instant
45 sec cooldown
Silences the target, preventing them from casting spells for 5 sec. Silences the target, preventing them from casting spells for 5 sec. |
Vampiric Embrace/40 Mana
30 yd range
Instant
10 sec cooldown
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. |
Improved Vampiric Embrace/Increases the percentage healed by Vampiric Embrace by an additional 5%. Increases the percentage healed by Vampiric Embrace by an additional 5%. Next level: Increases the percentage healed by Vampiric Embrace by an additional 10%. Increases the percentage healed by Vampiric Embrace by an additional 10%. |
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Darkness/Increases your Shadow spell damage by 2%. Increases your Shadow spell damage by 2%. Next level: Increases your Shadow spell damage by 4%. Increases your Shadow spell damage by 4%. Next level: Increases your Shadow spell damage by 6%. Increases your Shadow spell damage by 6%. Next level: Increases your Shadow spell damage by 8%. Increases your Shadow spell damage by 8%. Next level: Increases your Shadow spell damage by 10%. Increases your Shadow spell damage by 10%. |
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Shadowform/40% of base Mana
Instant
1.5 sec cooldown
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. |
Phase 3 : A more common solution for this phase.
Unbreakable Will/Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. |
Wand Specialization/Requires Wands
Increases your damage with Wands by 5%. Increases your damage with Wands by 5%. Next level: Increases your damage with Wands by 10%. Increases your damage with Wands by 10%. Next level: Increases your damage with Wands by 15%. Increases your damage with Wands by 15%. Next level: Increases your damage with Wands by 20%. Increases your damage with Wands by 20%. Next level: Increases your damage with Wands by 25%. Increases your damage with Wands by 25%. |
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Silent Resolve/Reduces the threat generated by your spells by 4%. Reduces the threat generated by your spells by 4%. Next level: Reduces the threat generated by your spells by 8%. Reduces the threat generated by your spells by 8%. Next level: Reduces the threat generated by your spells by 12%. Reduces the threat generated by your spells by 12%. Next level: Reduces the threat generated by your spells by 16%. Reduces the threat generated by your spells by 16%. Next level: Reduces the threat generated by your spells by 20%. Reduces the threat generated by your spells by 20%. |
Improved Power Word: Fortitude/Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Next level: Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. |
Improved Power Word: Shield/Increases the damage absorbed by your Power Word: Shield by 5%. Increases the damage absorbed by your Power Word: Shield by 5%. Next level: Increases the damage absorbed by your Power Word: Shield by 10%. Increases the damage absorbed by your Power Word: Shield by 10%. Next level: Increases the damage absorbed by your Power Word: Shield by 15%. Increases the damage absorbed by your Power Word: Shield by 15%. |
Martyrdom/Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Next level: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. |
Inner Focus/Instant
3 min cooldown
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. |
Meditation/Allows 5% of your Mana regeneration to continue while casting. Allows 5% of your Mana regeneration to continue while casting. Next level: Allows 10% of your Mana regeneration to continue while casting. Allows 10% of your Mana regeneration to continue while casting. Next level: Allows 15% of your Mana regeneration to continue while casting. Allows 15% of your Mana regeneration to continue while casting. |
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Improved Inner Fire/Increases the Armor bonus of your Inner Fire spell by 10%. Increases the Armor bonus of your Inner Fire spell by 10%. Next level: Increases the Armor bonus of your Inner Fire spell by 20%. Increases the Armor bonus of your Inner Fire spell by 20%. Next level: Increases the Armor bonus of your Inner Fire spell by 30%. Increases the Armor bonus of your Inner Fire spell by 30%. |
Mental Agility/Reduces the mana cost of your instant cast spells by 2%. Reduces the mana cost of your instant cast spells by 2%. Next level: Reduces the mana cost of your instant cast spells by 4%. Reduces the mana cost of your instant cast spells by 4%. Next level: Reduces the mana cost of your instant cast spells by 6%. Reduces the mana cost of your instant cast spells by 6%. Next level: Reduces the mana cost of your instant cast spells by 8%. Reduces the mana cost of your instant cast spells by 8%. Next level: Reduces the mana cost of your instant cast spells by 10%. Reduces the mana cost of your instant cast spells by 10%. |
Improved Mana Burn/Reduces the casting time of your Mana Burn spell by 0.25 sec. Reduces the casting time of your Mana Burn spell by 0.25 sec. Next level: Reduces the casting time of your Mana Burn spell by 0.5 sec. Reduces the casting time of your Mana Burn spell by 0.5 sec. |
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Mental Strength/Increases your maximum Mana by 2%. Increases your maximum Mana by 2%. Next level: Increases your maximum Mana by 4%. Increases your maximum Mana by 4%. Next level: Increases your maximum Mana by 6%. Increases your maximum Mana by 6%. Next level: Increases your maximum Mana by 8%. Increases your maximum Mana by 8%. Next level: Increases your maximum Mana by 10%. Increases your maximum Mana by 10%. |
Divine Spirit/285 Mana
30 yd range
Instant
Holy power infuses the target, increasing their Spirit by 17 for 30 min. Holy power infuses the target, increasing their Spirit by 17 for 30 min. |
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Force of Will/Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Next level: Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Next level: Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Next level: Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Next level: Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. |
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Power Infusion/20% of base Mana
30 yd range
Instant
3 min cooldown
Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. |
Healing Focus/Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
Improved Renew/Increases the amount healed by your Renew spell by 5%. Increases the amount healed by your Renew spell by 5%. Next level: Increases the amount healed by your Renew spell by 10%. Increases the amount healed by your Renew spell by 10%. Next level: Increases the amount healed by your Renew spell by 15%. Increases the amount healed by your Renew spell by 15%. |
Holy Specialization/Increases the critical effect chance of your Holy spells by 1%. Increases the critical effect chance of your Holy spells by 1%. Next level: Increases the critical effect chance of your Holy spells by 2%. Increases the critical effect chance of your Holy spells by 2%. Next level: Increases the critical effect chance of your Holy spells by 3%. Increases the critical effect chance of your Holy spells by 3%. Next level: Increases the critical effect chance of your Holy spells by 4%. Increases the critical effect chance of your Holy spells by 4%. Next level: Increases the critical effect chance of your Holy spells by 5%. Increases the critical effect chance of your Holy spells by 5%. |
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Spell Warding/Reduces all spell damage taken by 2%. Reduces all spell damage taken by 2%. Next level: Reduces all spell damage taken by 4%. Reduces all spell damage taken by 4%. Next level: Reduces all spell damage taken by 6%. Reduces all spell damage taken by 6%. Next level: Reduces all spell damage taken by 8%. Reduces all spell damage taken by 8%. Next level: Reduces all spell damage taken by 10%. Reduces all spell damage taken by 10%. |
Divine Fury/Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. |
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Holy Nova/185 Mana
Instant
Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. |
Blessed Recovery/After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. |
Inspiration/Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. |
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Holy Reach/Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Next level: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. |
Improved Healing/Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. |
Searing Light/Increases the damage of your Smite and Holy Fire spells by 5%. Increases the damage of your Smite and Holy Fire spells by 5%. Next level: Increases the damage of your Smite and Holy Fire spells by 10%. Increases the damage of your Smite and Holy Fire spells by 10%. |
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Improved Prayer of Healing/Reduces the Mana cost of your Prayer of Healing spell by 10%. Reduces the Mana cost of your Prayer of Healing spell by 10%. Next level: Reduces the Mana cost of your Prayer of Healing spell by 20%. Reduces the Mana cost of your Prayer of Healing spell by 20%. |
Spirit of Redemption/Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. |
Spiritual Guidance/Increases spell damage and healing by up to 5% of your total Spirit. Increases spell damage and healing by up to 5% of your total Spirit. Next level: Increases spell damage and healing by up to 10% of your total Spirit. Increases spell damage and healing by up to 10% of your total Spirit. Next level: Increases spell damage and healing by up to 15% of your total Spirit. Increases spell damage and healing by up to 15% of your total Spirit. Next level: Increases spell damage and healing by up to 20% of your total Spirit. Increases spell damage and healing by up to 20% of your total Spirit. Next level: Increases spell damage and healing by up to 25% of your total Spirit. Increases spell damage and healing by up to 25% of your total Spirit. |
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Spiritual Healing/Increases the amount healed by your healing spells by 2%. Increases the amount healed by your healing spells by 2%. Next level: Increases the amount healed by your healing spells by 4%. Increases the amount healed by your healing spells by 4%. Next level: Increases the amount healed by your healing spells by 6%. Increases the amount healed by your healing spells by 6%. Next level: Increases the amount healed by your healing spells by 8%. Increases the amount healed by your healing spells by 8%. Next level: Increases the amount healed by your healing spells by 10%. Increases the amount healed by your healing spells by 10%. |
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Lightwell/225 Mana
1.5 sec cast
10 min cooldown
Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. |
Spirit Tap/Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. |
Blackout/Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. |
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Shadow Affinity/Reduces the threat generated by your Shadow spells by 8%. Reduces the threat generated by your Shadow spells by 8%. Next level: Reduces the threat generated by your Shadow spells by 16%. Reduces the threat generated by your Shadow spells by 16%. Next level: Reduces the threat generated by your Shadow spells by 25%. Reduces the threat generated by your Shadow spells by 25%. |
Improved Shadow Word: Pain/Increases the duration of your Shadow Word: Pain spell by 3 sec. Increases the duration of your Shadow Word: Pain spell by 3 sec. Next level: Increases the duration of your Shadow Word: Pain spell by 6 sec. Increases the duration of your Shadow Word: Pain spell by 6 sec. |
Shadow Focus/Reduces your target's chance to resist your Shadow spells by 2%. Reduces your target's chance to resist your Shadow spells by 2%. Next level: Reduces your target's chance to resist your Shadow spells by 4%. Reduces your target's chance to resist your Shadow spells by 4%. Next level: Reduces your target's chance to resist your Shadow spells by 6%. Reduces your target's chance to resist your Shadow spells by 6%. Next level: Reduces your target's chance to resist your Shadow spells by 8%. Reduces your target's chance to resist your Shadow spells by 8%. Next level: Reduces your target's chance to resist your Shadow spells by 10%. Reduces your target's chance to resist your Shadow spells by 10%. |
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Improved Psychic Scream/Reduces the cooldown of your Psychic Scream spell by 2 sec. Reduces the cooldown of your Psychic Scream spell by 2 sec. Next level: Reduces the cooldown of your Psychic Scream spell by 4 sec. Reduces the cooldown of your Psychic Scream spell by 4 sec. |
Improved Mind Blast/Reduces the cooldown of your Mind Blast spell by 0.5 sec. Reduces the cooldown of your Mind Blast spell by 0.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1 sec. Reduces the cooldown of your Mind Blast spell by 1 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1.5 sec. Reduces the cooldown of your Mind Blast spell by 1.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.0 sec. Reduces the cooldown of your Mind Blast spell by 2.0 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.5 sec. Reduces the cooldown of your Mind Blast spell by 2.5 sec. |
Mind Flay/45 Mana
20 yd range
Channeled (3 sec)
Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. |
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Improved Fade/Decreases the cooldown of your Fade ability by 3 sec. Decreases the cooldown of your Fade ability by 3 sec. Next level: Decreases the cooldown of your Fade ability by 6 sec. Decreases the cooldown of your Fade ability by 6 sec. |
Shadow Reach/Increases the range of your Shadow damage spells by 6%. Increases the range of your Shadow damage spells by 6%. Next level: Increases the range of your Shadow damage spells by 13%. Increases the range of your Shadow damage spells by 13%. Next level: Increases the range of your Shadow damage spells by 20%. Increases the range of your Shadow damage spells by 20%. |
Shadow Weaving/Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. |
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Silence/225 Mana
20 yd range
Instant
45 sec cooldown
Silences the target, preventing them from casting spells for 5 sec. Silences the target, preventing them from casting spells for 5 sec. |
Vampiric Embrace/40 Mana
30 yd range
Instant
10 sec cooldown
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. |
Improved Vampiric Embrace/Increases the percentage healed by Vampiric Embrace by an additional 5%. Increases the percentage healed by Vampiric Embrace by an additional 5%. Next level: Increases the percentage healed by Vampiric Embrace by an additional 10%. Increases the percentage healed by Vampiric Embrace by an additional 10%. |
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Darkness/Increases your Shadow spell damage by 2%. Increases your Shadow spell damage by 2%. Next level: Increases your Shadow spell damage by 4%. Increases your Shadow spell damage by 4%. Next level: Increases your Shadow spell damage by 6%. Increases your Shadow spell damage by 6%. Next level: Increases your Shadow spell damage by 8%. Increases your Shadow spell damage by 8%. Next level: Increases your Shadow spell damage by 10%. Increases your Shadow spell damage by 10%. |
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Shadowform/40% of base Mana
Instant
1.5 sec cooldown
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. |
Final phase: an alternative for PvE.
Unbreakable Will/Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. |
Wand Specialization/Requires Wands
Increases your damage with Wands by 5%. Increases your damage with Wands by 5%. Next level: Increases your damage with Wands by 10%. Increases your damage with Wands by 10%. Next level: Increases your damage with Wands by 15%. Increases your damage with Wands by 15%. Next level: Increases your damage with Wands by 20%. Increases your damage with Wands by 20%. Next level: Increases your damage with Wands by 25%. Increases your damage with Wands by 25%. |
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Silent Resolve/Reduces the threat generated by your spells by 4%. Reduces the threat generated by your spells by 4%. Next level: Reduces the threat generated by your spells by 8%. Reduces the threat generated by your spells by 8%. Next level: Reduces the threat generated by your spells by 12%. Reduces the threat generated by your spells by 12%. Next level: Reduces the threat generated by your spells by 16%. Reduces the threat generated by your spells by 16%. Next level: Reduces the threat generated by your spells by 20%. Reduces the threat generated by your spells by 20%. |
Improved Power Word: Fortitude/Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Next level: Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. |
Improved Power Word: Shield/Increases the damage absorbed by your Power Word: Shield by 5%. Increases the damage absorbed by your Power Word: Shield by 5%. Next level: Increases the damage absorbed by your Power Word: Shield by 10%. Increases the damage absorbed by your Power Word: Shield by 10%. Next level: Increases the damage absorbed by your Power Word: Shield by 15%. Increases the damage absorbed by your Power Word: Shield by 15%. |
Martyrdom/Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Next level: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. |
Inner Focus/Instant
3 min cooldown
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. |
Meditation/Allows 5% of your Mana regeneration to continue while casting. Allows 5% of your Mana regeneration to continue while casting. Next level: Allows 10% of your Mana regeneration to continue while casting. Allows 10% of your Mana regeneration to continue while casting. Next level: Allows 15% of your Mana regeneration to continue while casting. Allows 15% of your Mana regeneration to continue while casting. |
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Improved Inner Fire/Increases the Armor bonus of your Inner Fire spell by 10%. Increases the Armor bonus of your Inner Fire spell by 10%. Next level: Increases the Armor bonus of your Inner Fire spell by 20%. Increases the Armor bonus of your Inner Fire spell by 20%. Next level: Increases the Armor bonus of your Inner Fire spell by 30%. Increases the Armor bonus of your Inner Fire spell by 30%. |
Mental Agility/Reduces the mana cost of your instant cast spells by 2%. Reduces the mana cost of your instant cast spells by 2%. Next level: Reduces the mana cost of your instant cast spells by 4%. Reduces the mana cost of your instant cast spells by 4%. Next level: Reduces the mana cost of your instant cast spells by 6%. Reduces the mana cost of your instant cast spells by 6%. Next level: Reduces the mana cost of your instant cast spells by 8%. Reduces the mana cost of your instant cast spells by 8%. Next level: Reduces the mana cost of your instant cast spells by 10%. Reduces the mana cost of your instant cast spells by 10%. |
Improved Mana Burn/Reduces the casting time of your Mana Burn spell by 0.25 sec. Reduces the casting time of your Mana Burn spell by 0.25 sec. Next level: Reduces the casting time of your Mana Burn spell by 0.5 sec. Reduces the casting time of your Mana Burn spell by 0.5 sec. |
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Mental Strength/Increases your maximum Mana by 2%. Increases your maximum Mana by 2%. Next level: Increases your maximum Mana by 4%. Increases your maximum Mana by 4%. Next level: Increases your maximum Mana by 6%. Increases your maximum Mana by 6%. Next level: Increases your maximum Mana by 8%. Increases your maximum Mana by 8%. Next level: Increases your maximum Mana by 10%. Increases your maximum Mana by 10%. |
Divine Spirit/285 Mana
30 yd range
Instant
Holy power infuses the target, increasing their Spirit by 17 for 30 min. Holy power infuses the target, increasing their Spirit by 17 for 30 min. |
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Force of Will/Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Next level: Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Next level: Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Next level: Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Next level: Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. |
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Power Infusion/20% of base Mana
30 yd range
Instant
3 min cooldown
Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. |
Healing Focus/Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
Improved Renew/Increases the amount healed by your Renew spell by 5%. Increases the amount healed by your Renew spell by 5%. Next level: Increases the amount healed by your Renew spell by 10%. Increases the amount healed by your Renew spell by 10%. Next level: Increases the amount healed by your Renew spell by 15%. Increases the amount healed by your Renew spell by 15%. |
Holy Specialization/Increases the critical effect chance of your Holy spells by 1%. Increases the critical effect chance of your Holy spells by 1%. Next level: Increases the critical effect chance of your Holy spells by 2%. Increases the critical effect chance of your Holy spells by 2%. Next level: Increases the critical effect chance of your Holy spells by 3%. Increases the critical effect chance of your Holy spells by 3%. Next level: Increases the critical effect chance of your Holy spells by 4%. Increases the critical effect chance of your Holy spells by 4%. Next level: Increases the critical effect chance of your Holy spells by 5%. Increases the critical effect chance of your Holy spells by 5%. |
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Spell Warding/Reduces all spell damage taken by 2%. Reduces all spell damage taken by 2%. Next level: Reduces all spell damage taken by 4%. Reduces all spell damage taken by 4%. Next level: Reduces all spell damage taken by 6%. Reduces all spell damage taken by 6%. Next level: Reduces all spell damage taken by 8%. Reduces all spell damage taken by 8%. Next level: Reduces all spell damage taken by 10%. Reduces all spell damage taken by 10%. |
Divine Fury/Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. |
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Holy Nova/185 Mana
Instant
Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. |
Blessed Recovery/After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. |
Inspiration/Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. |
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Holy Reach/Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Next level: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. |
Improved Healing/Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. |
Searing Light/Increases the damage of your Smite and Holy Fire spells by 5%. Increases the damage of your Smite and Holy Fire spells by 5%. Next level: Increases the damage of your Smite and Holy Fire spells by 10%. Increases the damage of your Smite and Holy Fire spells by 10%. |
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Improved Prayer of Healing/Reduces the Mana cost of your Prayer of Healing spell by 10%. Reduces the Mana cost of your Prayer of Healing spell by 10%. Next level: Reduces the Mana cost of your Prayer of Healing spell by 20%. Reduces the Mana cost of your Prayer of Healing spell by 20%. |
Spirit of Redemption/Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. |
Spiritual Guidance/Increases spell damage and healing by up to 5% of your total Spirit. Increases spell damage and healing by up to 5% of your total Spirit. Next level: Increases spell damage and healing by up to 10% of your total Spirit. Increases spell damage and healing by up to 10% of your total Spirit. Next level: Increases spell damage and healing by up to 15% of your total Spirit. Increases spell damage and healing by up to 15% of your total Spirit. Next level: Increases spell damage and healing by up to 20% of your total Spirit. Increases spell damage and healing by up to 20% of your total Spirit. Next level: Increases spell damage and healing by up to 25% of your total Spirit. Increases spell damage and healing by up to 25% of your total Spirit. |
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Spiritual Healing/Increases the amount healed by your healing spells by 2%. Increases the amount healed by your healing spells by 2%. Next level: Increases the amount healed by your healing spells by 4%. Increases the amount healed by your healing spells by 4%. Next level: Increases the amount healed by your healing spells by 6%. Increases the amount healed by your healing spells by 6%. Next level: Increases the amount healed by your healing spells by 8%. Increases the amount healed by your healing spells by 8%. Next level: Increases the amount healed by your healing spells by 10%. Increases the amount healed by your healing spells by 10%. |
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Lightwell/225 Mana
1.5 sec cast
10 min cooldown
Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. |
Spirit Tap/Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. |
Blackout/Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. |
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Shadow Affinity/Reduces the threat generated by your Shadow spells by 8%. Reduces the threat generated by your Shadow spells by 8%. Next level: Reduces the threat generated by your Shadow spells by 16%. Reduces the threat generated by your Shadow spells by 16%. Next level: Reduces the threat generated by your Shadow spells by 25%. Reduces the threat generated by your Shadow spells by 25%. |
Improved Shadow Word: Pain/Increases the duration of your Shadow Word: Pain spell by 3 sec. Increases the duration of your Shadow Word: Pain spell by 3 sec. Next level: Increases the duration of your Shadow Word: Pain spell by 6 sec. Increases the duration of your Shadow Word: Pain spell by 6 sec. |
Shadow Focus/Reduces your target's chance to resist your Shadow spells by 2%. Reduces your target's chance to resist your Shadow spells by 2%. Next level: Reduces your target's chance to resist your Shadow spells by 4%. Reduces your target's chance to resist your Shadow spells by 4%. Next level: Reduces your target's chance to resist your Shadow spells by 6%. Reduces your target's chance to resist your Shadow spells by 6%. Next level: Reduces your target's chance to resist your Shadow spells by 8%. Reduces your target's chance to resist your Shadow spells by 8%. Next level: Reduces your target's chance to resist your Shadow spells by 10%. Reduces your target's chance to resist your Shadow spells by 10%. |
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Improved Psychic Scream/Reduces the cooldown of your Psychic Scream spell by 2 sec. Reduces the cooldown of your Psychic Scream spell by 2 sec. Next level: Reduces the cooldown of your Psychic Scream spell by 4 sec. Reduces the cooldown of your Psychic Scream spell by 4 sec. |
Improved Mind Blast/Reduces the cooldown of your Mind Blast spell by 0.5 sec. Reduces the cooldown of your Mind Blast spell by 0.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1 sec. Reduces the cooldown of your Mind Blast spell by 1 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1.5 sec. Reduces the cooldown of your Mind Blast spell by 1.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.0 sec. Reduces the cooldown of your Mind Blast spell by 2.0 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.5 sec. Reduces the cooldown of your Mind Blast spell by 2.5 sec. |
Mind Flay/45 Mana
20 yd range
Channeled (3 sec)
Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. |
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Improved Fade/Decreases the cooldown of your Fade ability by 3 sec. Decreases the cooldown of your Fade ability by 3 sec. Next level: Decreases the cooldown of your Fade ability by 6 sec. Decreases the cooldown of your Fade ability by 6 sec. |
Shadow Reach/Increases the range of your Shadow damage spells by 6%. Increases the range of your Shadow damage spells by 6%. Next level: Increases the range of your Shadow damage spells by 13%. Increases the range of your Shadow damage spells by 13%. Next level: Increases the range of your Shadow damage spells by 20%. Increases the range of your Shadow damage spells by 20%. |
Shadow Weaving/Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. |
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Silence/225 Mana
20 yd range
Instant
45 sec cooldown
Silences the target, preventing them from casting spells for 5 sec. Silences the target, preventing them from casting spells for 5 sec. |
Vampiric Embrace/40 Mana
30 yd range
Instant
10 sec cooldown
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. |
Improved Vampiric Embrace/Increases the percentage healed by Vampiric Embrace by an additional 5%. Increases the percentage healed by Vampiric Embrace by an additional 5%. Next level: Increases the percentage healed by Vampiric Embrace by an additional 10%. Increases the percentage healed by Vampiric Embrace by an additional 10%. |
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Darkness/Increases your Shadow spell damage by 2%. Increases your Shadow spell damage by 2%. Next level: Increases your Shadow spell damage by 4%. Increases your Shadow spell damage by 4%. Next level: Increases your Shadow spell damage by 6%. Increases your Shadow spell damage by 6%. Next level: Increases your Shadow spell damage by 8%. Increases your Shadow spell damage by 8%. Next level: Increases your Shadow spell damage by 10%. Increases your Shadow spell damage by 10%. |
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Shadowform/40% of base Mana
Instant
1.5 sec cooldown
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. |
Spell rotations will vary depending on how long the fight will last. In order to maximize the power at your disposal, you need to be familiar with the fight as well as your group’s DPS before casting your first spell.
Your job is as follows: constantly maintaining Tissage de l'ombre , not going oom, and doing as much damage as possible.
Short fight – less than a minute:
Cast an additional Fouet mental if your threat is too high for Attaque mentale.
Long fight – over a minute (Boss) :
Try to synchronize your mana bar with the Boss’ health bar, percentage-wise. If the boss’ health is at 60%, your mana should be at 60%.
In order to regain mana during a fight, you can use a Rune démoniaque (losing some Health), or drink a Potion de mana majeure.Here are a few numbers on how mana-efficient Shadow Priests’ spells are. 1 = most mana efficient.
Stats priority for Shadow Priests in PvE.
Spell hit – The most important stat : thanks to your Focalisation de l'ombre (5/5) talent, you passively have a 10% higher chance to hit your target, which means you only need 6% spell hit chance on your gear to reach the hit cap
Spell power – to increase your spell damage. You want as much of this as you can. No cap.
MP5 (Mana per 5 seconds) – Very important so you don’t end up oom (out of mana) mid-fight. Find a balance of MP5 and Spell Power for long fights.
Intelligence – Intelligence increases both your mana pool and your critical chance. Very good stat for short fights where mana regen isn’t an issue
Spell critical chance – The only spell you use that is affected by spell critical chance is Attaque mentale. DoTs cannot crit in WoW Classic (unlike Retail). If you get some on your gear, fine, but you shouldn’t go out of your way to get any.
Spirit – Don’t focus on Spirit. This stat is mainly useful for healers. DPS gear has very little of it and you won’t have time to gain much regen from it as a DPS. The regen bonus you gain from Méditation is therefore pretty weak.
You can find here lists of the best possible equipment your Shadow Priest can use in PvE thanks to our « Best-in-slot » tool below: Priest BIS Gear GuideUnlike most pure DPS classes (Mage/Warlock), Shadow Priests need numerous potions, whether for their daily routine or in raids. You need to have some in your bags at all times.
You will find below a non-exhaustive list of some necessary consumables for raiding.
Mana Regeneration :
Well fed buff + Regen :
Protection against elements :
Increasing your damage / Regen :
There are many more consumables that can be useful for specific encounters or hard bosses.
Thanks
to all our contributors as well as the following sources for helping to create
this guide : Linzell, contributor on the site, GM of the " Lunatic
" guild, Lolonzo, contributor on the site, Wowhead, Elysium
Forum, classicwow.live, vanilla-wow.fandom, Wowhead, Reddit, the classic
priest discord and Barrens chat.
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