The ultimate PvE guide for Healing Priest. Find out about the best spec, optimized rotations, macros and desirable gear to become the best healer in Classic WoW.
Welcome to our Healing Priest PvE Guide! This guide will help you improve as a healing priest in every aspect of the game, giving you the knowledge you need to face the hardest Dungeons and Raids in WoW Classic.
Throughout this guide, we will talk about many different facets of the priest in order to give you a thorough understanding of the class, including talents, gearing, stats priority, consumables, enchants ...As for other healing classes, priests use mana for all their abilities. Intelligence increases the Priest’s mana pool, and Spirit increases their mana regeneration.
In WoW Classic, every character passively regenerates mana every 2 seconds (« ticks »). How much mana you gain from these ticks depends on how much Spirit you have. However, casting a spell will temporarily halt the spirit-based mana regeneration for 5 seconds. This is called the « 5 seconds rule ».
Depending on the encounter, there is quite a bit of freedom in talent choice. For the purposes of this guide, we will focus on giving you a solid « basic » spec, with the reasoning behind certain choices, that you can then adapt to your needs. You will also find other archetypes in this guide. The main issue with Holy & Discipline Priest, as for almost all the classes that use mana, is mana regeneration.
Even if you strictly follow the recommended rotations, you will always have to use your wand at times in order to get some mana back. Even during the last phases of the game, mana regen will remain a priority.
You will notice that we’re using talents like Méditation or Sagacité to help with this. Esprit divin gives you another source of spirit gain which will come in handy. Nova sacrée gives you instant group healing, very useful for emergencies.
The most proven healing priest talent build for PvE. Very polyvalent, it can fill all your needs without forcing you to think about adapting too hard. This is our basis for “alternative” builds.
Unbreakable Will/Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. |
Wand Specialization/Requires Wands
Increases your damage with Wands by 5%. Increases your damage with Wands by 5%. Next level: Increases your damage with Wands by 10%. Increases your damage with Wands by 10%. Next level: Increases your damage with Wands by 15%. Increases your damage with Wands by 15%. Next level: Increases your damage with Wands by 20%. Increases your damage with Wands by 20%. Next level: Increases your damage with Wands by 25%. Increases your damage with Wands by 25%. |
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Silent Resolve/Reduces the threat generated by your spells by 4%. Reduces the threat generated by your spells by 4%. Next level: Reduces the threat generated by your spells by 8%. Reduces the threat generated by your spells by 8%. Next level: Reduces the threat generated by your spells by 12%. Reduces the threat generated by your spells by 12%. Next level: Reduces the threat generated by your spells by 16%. Reduces the threat generated by your spells by 16%. Next level: Reduces the threat generated by your spells by 20%. Reduces the threat generated by your spells by 20%. |
Improved Power Word: Fortitude/Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Next level: Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. |
Improved Power Word: Shield/Increases the damage absorbed by your Power Word: Shield by 5%. Increases the damage absorbed by your Power Word: Shield by 5%. Next level: Increases the damage absorbed by your Power Word: Shield by 10%. Increases the damage absorbed by your Power Word: Shield by 10%. Next level: Increases the damage absorbed by your Power Word: Shield by 15%. Increases the damage absorbed by your Power Word: Shield by 15%. |
Martyrdom/Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Next level: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. |
Inner Focus/Instant
3 min cooldown
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. |
Meditation/Allows 5% of your Mana regeneration to continue while casting. Allows 5% of your Mana regeneration to continue while casting. Next level: Allows 10% of your Mana regeneration to continue while casting. Allows 10% of your Mana regeneration to continue while casting. Next level: Allows 15% of your Mana regeneration to continue while casting. Allows 15% of your Mana regeneration to continue while casting. |
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Improved Inner Fire/Increases the Armor bonus of your Inner Fire spell by 10%. Increases the Armor bonus of your Inner Fire spell by 10%. Next level: Increases the Armor bonus of your Inner Fire spell by 20%. Increases the Armor bonus of your Inner Fire spell by 20%. Next level: Increases the Armor bonus of your Inner Fire spell by 30%. Increases the Armor bonus of your Inner Fire spell by 30%. |
Mental Agility/Reduces the mana cost of your instant cast spells by 2%. Reduces the mana cost of your instant cast spells by 2%. Next level: Reduces the mana cost of your instant cast spells by 4%. Reduces the mana cost of your instant cast spells by 4%. Next level: Reduces the mana cost of your instant cast spells by 6%. Reduces the mana cost of your instant cast spells by 6%. Next level: Reduces the mana cost of your instant cast spells by 8%. Reduces the mana cost of your instant cast spells by 8%. Next level: Reduces the mana cost of your instant cast spells by 10%. Reduces the mana cost of your instant cast spells by 10%. |
Improved Mana Burn/Reduces the casting time of your Mana Burn spell by 0.25 sec. Reduces the casting time of your Mana Burn spell by 0.25 sec. Next level: Reduces the casting time of your Mana Burn spell by 0.5 sec. Reduces the casting time of your Mana Burn spell by 0.5 sec. |
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Mental Strength/Increases your maximum Mana by 2%. Increases your maximum Mana by 2%. Next level: Increases your maximum Mana by 4%. Increases your maximum Mana by 4%. Next level: Increases your maximum Mana by 6%. Increases your maximum Mana by 6%. Next level: Increases your maximum Mana by 8%. Increases your maximum Mana by 8%. Next level: Increases your maximum Mana by 10%. Increases your maximum Mana by 10%. |
Divine Spirit/285 Mana
30 yd range
Instant
Holy power infuses the target, increasing their Spirit by 17 for 30 min. Holy power infuses the target, increasing their Spirit by 17 for 30 min. |
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Force of Will/Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Next level: Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Next level: Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Next level: Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Next level: Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. |
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Power Infusion/20% of base Mana
30 yd range
Instant
3 min cooldown
Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. |
Healing Focus/Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
Improved Renew/Increases the amount healed by your Renew spell by 5%. Increases the amount healed by your Renew spell by 5%. Next level: Increases the amount healed by your Renew spell by 10%. Increases the amount healed by your Renew spell by 10%. Next level: Increases the amount healed by your Renew spell by 15%. Increases the amount healed by your Renew spell by 15%. |
Holy Specialization/Increases the critical effect chance of your Holy spells by 1%. Increases the critical effect chance of your Holy spells by 1%. Next level: Increases the critical effect chance of your Holy spells by 2%. Increases the critical effect chance of your Holy spells by 2%. Next level: Increases the critical effect chance of your Holy spells by 3%. Increases the critical effect chance of your Holy spells by 3%. Next level: Increases the critical effect chance of your Holy spells by 4%. Increases the critical effect chance of your Holy spells by 4%. Next level: Increases the critical effect chance of your Holy spells by 5%. Increases the critical effect chance of your Holy spells by 5%. |
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Spell Warding/Reduces all spell damage taken by 2%. Reduces all spell damage taken by 2%. Next level: Reduces all spell damage taken by 4%. Reduces all spell damage taken by 4%. Next level: Reduces all spell damage taken by 6%. Reduces all spell damage taken by 6%. Next level: Reduces all spell damage taken by 8%. Reduces all spell damage taken by 8%. Next level: Reduces all spell damage taken by 10%. Reduces all spell damage taken by 10%. |
Divine Fury/Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. |
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Holy Nova/185 Mana
Instant
Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. |
Blessed Recovery/After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. |
Inspiration/Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. |
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Holy Reach/Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Next level: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. |
Improved Healing/Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. |
Searing Light/Increases the damage of your Smite and Holy Fire spells by 5%. Increases the damage of your Smite and Holy Fire spells by 5%. Next level: Increases the damage of your Smite and Holy Fire spells by 10%. Increases the damage of your Smite and Holy Fire spells by 10%. |
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Improved Prayer of Healing/Reduces the Mana cost of your Prayer of Healing spell by 10%. Reduces the Mana cost of your Prayer of Healing spell by 10%. Next level: Reduces the Mana cost of your Prayer of Healing spell by 20%. Reduces the Mana cost of your Prayer of Healing spell by 20%. |
Spirit of Redemption/Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. |
Spiritual Guidance/Increases spell damage and healing by up to 5% of your total Spirit. Increases spell damage and healing by up to 5% of your total Spirit. Next level: Increases spell damage and healing by up to 10% of your total Spirit. Increases spell damage and healing by up to 10% of your total Spirit. Next level: Increases spell damage and healing by up to 15% of your total Spirit. Increases spell damage and healing by up to 15% of your total Spirit. Next level: Increases spell damage and healing by up to 20% of your total Spirit. Increases spell damage and healing by up to 20% of your total Spirit. Next level: Increases spell damage and healing by up to 25% of your total Spirit. Increases spell damage and healing by up to 25% of your total Spirit. |
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Spiritual Healing/Increases the amount healed by your healing spells by 2%. Increases the amount healed by your healing spells by 2%. Next level: Increases the amount healed by your healing spells by 4%. Increases the amount healed by your healing spells by 4%. Next level: Increases the amount healed by your healing spells by 6%. Increases the amount healed by your healing spells by 6%. Next level: Increases the amount healed by your healing spells by 8%. Increases the amount healed by your healing spells by 8%. Next level: Increases the amount healed by your healing spells by 10%. Increases the amount healed by your healing spells by 10%. |
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Lightwell/225 Mana
1.5 sec cast
10 min cooldown
Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. |
Spirit Tap/Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. |
Blackout/Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. |
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Shadow Affinity/Reduces the threat generated by your Shadow spells by 8%. Reduces the threat generated by your Shadow spells by 8%. Next level: Reduces the threat generated by your Shadow spells by 16%. Reduces the threat generated by your Shadow spells by 16%. Next level: Reduces the threat generated by your Shadow spells by 25%. Reduces the threat generated by your Shadow spells by 25%. |
Improved Shadow Word: Pain/Increases the duration of your Shadow Word: Pain spell by 3 sec. Increases the duration of your Shadow Word: Pain spell by 3 sec. Next level: Increases the duration of your Shadow Word: Pain spell by 6 sec. Increases the duration of your Shadow Word: Pain spell by 6 sec. |
Shadow Focus/Reduces your target's chance to resist your Shadow spells by 2%. Reduces your target's chance to resist your Shadow spells by 2%. Next level: Reduces your target's chance to resist your Shadow spells by 4%. Reduces your target's chance to resist your Shadow spells by 4%. Next level: Reduces your target's chance to resist your Shadow spells by 6%. Reduces your target's chance to resist your Shadow spells by 6%. Next level: Reduces your target's chance to resist your Shadow spells by 8%. Reduces your target's chance to resist your Shadow spells by 8%. Next level: Reduces your target's chance to resist your Shadow spells by 10%. Reduces your target's chance to resist your Shadow spells by 10%. |
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Improved Psychic Scream/Reduces the cooldown of your Psychic Scream spell by 2 sec. Reduces the cooldown of your Psychic Scream spell by 2 sec. Next level: Reduces the cooldown of your Psychic Scream spell by 4 sec. Reduces the cooldown of your Psychic Scream spell by 4 sec. |
Improved Mind Blast/Reduces the cooldown of your Mind Blast spell by 0.5 sec. Reduces the cooldown of your Mind Blast spell by 0.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1 sec. Reduces the cooldown of your Mind Blast spell by 1 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1.5 sec. Reduces the cooldown of your Mind Blast spell by 1.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.0 sec. Reduces the cooldown of your Mind Blast spell by 2.0 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.5 sec. Reduces the cooldown of your Mind Blast spell by 2.5 sec. |
Mind Flay/45 Mana
20 yd range
Channeled (3 sec)
Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. |
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Improved Fade/Decreases the cooldown of your Fade ability by 3 sec. Decreases the cooldown of your Fade ability by 3 sec. Next level: Decreases the cooldown of your Fade ability by 6 sec. Decreases the cooldown of your Fade ability by 6 sec. |
Shadow Reach/Increases the range of your Shadow damage spells by 6%. Increases the range of your Shadow damage spells by 6%. Next level: Increases the range of your Shadow damage spells by 13%. Increases the range of your Shadow damage spells by 13%. Next level: Increases the range of your Shadow damage spells by 20%. Increases the range of your Shadow damage spells by 20%. |
Shadow Weaving/Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. |
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Silence/225 Mana
20 yd range
Instant
45 sec cooldown
Silences the target, preventing them from casting spells for 5 sec. Silences the target, preventing them from casting spells for 5 sec. |
Vampiric Embrace/40 Mana
30 yd range
Instant
10 sec cooldown
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. |
Improved Vampiric Embrace/Increases the percentage healed by Vampiric Embrace by an additional 5%. Increases the percentage healed by Vampiric Embrace by an additional 5%. Next level: Increases the percentage healed by Vampiric Embrace by an additional 10%. Increases the percentage healed by Vampiric Embrace by an additional 10%. |
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Darkness/Increases your Shadow spell damage by 2%. Increases your Shadow spell damage by 2%. Next level: Increases your Shadow spell damage by 4%. Increases your Shadow spell damage by 4%. Next level: Increases your Shadow spell damage by 6%. Increases your Shadow spell damage by 6%. Next level: Increases your Shadow spell damage by 8%. Increases your Shadow spell damage by 8%. Next level: Increases your Shadow spell damage by 10%. Increases your Shadow spell damage by 10%. |
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Shadowform/40% of base Mana
Instant
1.5 sec cooldown
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. |
A more mana-friendly alternative thanks to Force mentale
Unbreakable Will/Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. |
Wand Specialization/Requires Wands
Increases your damage with Wands by 5%. Increases your damage with Wands by 5%. Next level: Increases your damage with Wands by 10%. Increases your damage with Wands by 10%. Next level: Increases your damage with Wands by 15%. Increases your damage with Wands by 15%. Next level: Increases your damage with Wands by 20%. Increases your damage with Wands by 20%. Next level: Increases your damage with Wands by 25%. Increases your damage with Wands by 25%. |
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Silent Resolve/Reduces the threat generated by your spells by 4%. Reduces the threat generated by your spells by 4%. Next level: Reduces the threat generated by your spells by 8%. Reduces the threat generated by your spells by 8%. Next level: Reduces the threat generated by your spells by 12%. Reduces the threat generated by your spells by 12%. Next level: Reduces the threat generated by your spells by 16%. Reduces the threat generated by your spells by 16%. Next level: Reduces the threat generated by your spells by 20%. Reduces the threat generated by your spells by 20%. |
Improved Power Word: Fortitude/Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Next level: Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. |
Improved Power Word: Shield/Increases the damage absorbed by your Power Word: Shield by 5%. Increases the damage absorbed by your Power Word: Shield by 5%. Next level: Increases the damage absorbed by your Power Word: Shield by 10%. Increases the damage absorbed by your Power Word: Shield by 10%. Next level: Increases the damage absorbed by your Power Word: Shield by 15%. Increases the damage absorbed by your Power Word: Shield by 15%. |
Martyrdom/Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Next level: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. |
Inner Focus/Instant
3 min cooldown
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. |
Meditation/Allows 5% of your Mana regeneration to continue while casting. Allows 5% of your Mana regeneration to continue while casting. Next level: Allows 10% of your Mana regeneration to continue while casting. Allows 10% of your Mana regeneration to continue while casting. Next level: Allows 15% of your Mana regeneration to continue while casting. Allows 15% of your Mana regeneration to continue while casting. |
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Improved Inner Fire/Increases the Armor bonus of your Inner Fire spell by 10%. Increases the Armor bonus of your Inner Fire spell by 10%. Next level: Increases the Armor bonus of your Inner Fire spell by 20%. Increases the Armor bonus of your Inner Fire spell by 20%. Next level: Increases the Armor bonus of your Inner Fire spell by 30%. Increases the Armor bonus of your Inner Fire spell by 30%. |
Mental Agility/Reduces the mana cost of your instant cast spells by 2%. Reduces the mana cost of your instant cast spells by 2%. Next level: Reduces the mana cost of your instant cast spells by 4%. Reduces the mana cost of your instant cast spells by 4%. Next level: Reduces the mana cost of your instant cast spells by 6%. Reduces the mana cost of your instant cast spells by 6%. Next level: Reduces the mana cost of your instant cast spells by 8%. Reduces the mana cost of your instant cast spells by 8%. Next level: Reduces the mana cost of your instant cast spells by 10%. Reduces the mana cost of your instant cast spells by 10%. |
Improved Mana Burn/Reduces the casting time of your Mana Burn spell by 0.25 sec. Reduces the casting time of your Mana Burn spell by 0.25 sec. Next level: Reduces the casting time of your Mana Burn spell by 0.5 sec. Reduces the casting time of your Mana Burn spell by 0.5 sec. |
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Mental Strength/Increases your maximum Mana by 2%. Increases your maximum Mana by 2%. Next level: Increases your maximum Mana by 4%. Increases your maximum Mana by 4%. Next level: Increases your maximum Mana by 6%. Increases your maximum Mana by 6%. Next level: Increases your maximum Mana by 8%. Increases your maximum Mana by 8%. Next level: Increases your maximum Mana by 10%. Increases your maximum Mana by 10%. |
Divine Spirit/285 Mana
30 yd range
Instant
Holy power infuses the target, increasing their Spirit by 17 for 30 min. Holy power infuses the target, increasing their Spirit by 17 for 30 min. |
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Force of Will/Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Next level: Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Next level: Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Next level: Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Next level: Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. |
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Power Infusion/20% of base Mana
30 yd range
Instant
3 min cooldown
Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. |
Healing Focus/Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
Improved Renew/Increases the amount healed by your Renew spell by 5%. Increases the amount healed by your Renew spell by 5%. Next level: Increases the amount healed by your Renew spell by 10%. Increases the amount healed by your Renew spell by 10%. Next level: Increases the amount healed by your Renew spell by 15%. Increases the amount healed by your Renew spell by 15%. |
Holy Specialization/Increases the critical effect chance of your Holy spells by 1%. Increases the critical effect chance of your Holy spells by 1%. Next level: Increases the critical effect chance of your Holy spells by 2%. Increases the critical effect chance of your Holy spells by 2%. Next level: Increases the critical effect chance of your Holy spells by 3%. Increases the critical effect chance of your Holy spells by 3%. Next level: Increases the critical effect chance of your Holy spells by 4%. Increases the critical effect chance of your Holy spells by 4%. Next level: Increases the critical effect chance of your Holy spells by 5%. Increases the critical effect chance of your Holy spells by 5%. |
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Spell Warding/Reduces all spell damage taken by 2%. Reduces all spell damage taken by 2%. Next level: Reduces all spell damage taken by 4%. Reduces all spell damage taken by 4%. Next level: Reduces all spell damage taken by 6%. Reduces all spell damage taken by 6%. Next level: Reduces all spell damage taken by 8%. Reduces all spell damage taken by 8%. Next level: Reduces all spell damage taken by 10%. Reduces all spell damage taken by 10%. |
Divine Fury/Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. |
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Holy Nova/185 Mana
Instant
Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. |
Blessed Recovery/After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. |
Inspiration/Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. |
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Holy Reach/Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Next level: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. |
Improved Healing/Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. |
Searing Light/Increases the damage of your Smite and Holy Fire spells by 5%. Increases the damage of your Smite and Holy Fire spells by 5%. Next level: Increases the damage of your Smite and Holy Fire spells by 10%. Increases the damage of your Smite and Holy Fire spells by 10%. |
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Improved Prayer of Healing/Reduces the Mana cost of your Prayer of Healing spell by 10%. Reduces the Mana cost of your Prayer of Healing spell by 10%. Next level: Reduces the Mana cost of your Prayer of Healing spell by 20%. Reduces the Mana cost of your Prayer of Healing spell by 20%. |
Spirit of Redemption/Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. |
Spiritual Guidance/Increases spell damage and healing by up to 5% of your total Spirit. Increases spell damage and healing by up to 5% of your total Spirit. Next level: Increases spell damage and healing by up to 10% of your total Spirit. Increases spell damage and healing by up to 10% of your total Spirit. Next level: Increases spell damage and healing by up to 15% of your total Spirit. Increases spell damage and healing by up to 15% of your total Spirit. Next level: Increases spell damage and healing by up to 20% of your total Spirit. Increases spell damage and healing by up to 20% of your total Spirit. Next level: Increases spell damage and healing by up to 25% of your total Spirit. Increases spell damage and healing by up to 25% of your total Spirit. |
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Spiritual Healing/Increases the amount healed by your healing spells by 2%. Increases the amount healed by your healing spells by 2%. Next level: Increases the amount healed by your healing spells by 4%. Increases the amount healed by your healing spells by 4%. Next level: Increases the amount healed by your healing spells by 6%. Increases the amount healed by your healing spells by 6%. Next level: Increases the amount healed by your healing spells by 8%. Increases the amount healed by your healing spells by 8%. Next level: Increases the amount healed by your healing spells by 10%. Increases the amount healed by your healing spells by 10%. |
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Lightwell/225 Mana
1.5 sec cast
10 min cooldown
Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. |
Spirit Tap/Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. |
Blackout/Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. |
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Shadow Affinity/Reduces the threat generated by your Shadow spells by 8%. Reduces the threat generated by your Shadow spells by 8%. Next level: Reduces the threat generated by your Shadow spells by 16%. Reduces the threat generated by your Shadow spells by 16%. Next level: Reduces the threat generated by your Shadow spells by 25%. Reduces the threat generated by your Shadow spells by 25%. |
Improved Shadow Word: Pain/Increases the duration of your Shadow Word: Pain spell by 3 sec. Increases the duration of your Shadow Word: Pain spell by 3 sec. Next level: Increases the duration of your Shadow Word: Pain spell by 6 sec. Increases the duration of your Shadow Word: Pain spell by 6 sec. |
Shadow Focus/Reduces your target's chance to resist your Shadow spells by 2%. Reduces your target's chance to resist your Shadow spells by 2%. Next level: Reduces your target's chance to resist your Shadow spells by 4%. Reduces your target's chance to resist your Shadow spells by 4%. Next level: Reduces your target's chance to resist your Shadow spells by 6%. Reduces your target's chance to resist your Shadow spells by 6%. Next level: Reduces your target's chance to resist your Shadow spells by 8%. Reduces your target's chance to resist your Shadow spells by 8%. Next level: Reduces your target's chance to resist your Shadow spells by 10%. Reduces your target's chance to resist your Shadow spells by 10%. |
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Improved Psychic Scream/Reduces the cooldown of your Psychic Scream spell by 2 sec. Reduces the cooldown of your Psychic Scream spell by 2 sec. Next level: Reduces the cooldown of your Psychic Scream spell by 4 sec. Reduces the cooldown of your Psychic Scream spell by 4 sec. |
Improved Mind Blast/Reduces the cooldown of your Mind Blast spell by 0.5 sec. Reduces the cooldown of your Mind Blast spell by 0.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1 sec. Reduces the cooldown of your Mind Blast spell by 1 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1.5 sec. Reduces the cooldown of your Mind Blast spell by 1.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.0 sec. Reduces the cooldown of your Mind Blast spell by 2.0 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.5 sec. Reduces the cooldown of your Mind Blast spell by 2.5 sec. |
Mind Flay/45 Mana
20 yd range
Channeled (3 sec)
Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. |
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Improved Fade/Decreases the cooldown of your Fade ability by 3 sec. Decreases the cooldown of your Fade ability by 3 sec. Next level: Decreases the cooldown of your Fade ability by 6 sec. Decreases the cooldown of your Fade ability by 6 sec. |
Shadow Reach/Increases the range of your Shadow damage spells by 6%. Increases the range of your Shadow damage spells by 6%. Next level: Increases the range of your Shadow damage spells by 13%. Increases the range of your Shadow damage spells by 13%. Next level: Increases the range of your Shadow damage spells by 20%. Increases the range of your Shadow damage spells by 20%. |
Shadow Weaving/Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. |
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Silence/225 Mana
20 yd range
Instant
45 sec cooldown
Silences the target, preventing them from casting spells for 5 sec. Silences the target, preventing them from casting spells for 5 sec. |
Vampiric Embrace/40 Mana
30 yd range
Instant
10 sec cooldown
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. |
Improved Vampiric Embrace/Increases the percentage healed by Vampiric Embrace by an additional 5%. Increases the percentage healed by Vampiric Embrace by an additional 5%. Next level: Increases the percentage healed by Vampiric Embrace by an additional 10%. Increases the percentage healed by Vampiric Embrace by an additional 10%. |
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Darkness/Increases your Shadow spell damage by 2%. Increases your Shadow spell damage by 2%. Next level: Increases your Shadow spell damage by 4%. Increases your Shadow spell damage by 4%. Next level: Increases your Shadow spell damage by 6%. Increases your Shadow spell damage by 6%. Next level: Increases your Shadow spell damage by 8%. Increases your Shadow spell damage by 8%. Next level: Increases your Shadow spell damage by 10%. Increases your Shadow spell damage by 10%. |
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Shadowform/40% of base Mana
Instant
1.5 sec cooldown
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. |
Unbreakable Will/Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. |
Wand Specialization/Requires Wands
Increases your damage with Wands by 5%. Increases your damage with Wands by 5%. Next level: Increases your damage with Wands by 10%. Increases your damage with Wands by 10%. Next level: Increases your damage with Wands by 15%. Increases your damage with Wands by 15%. Next level: Increases your damage with Wands by 20%. Increases your damage with Wands by 20%. Next level: Increases your damage with Wands by 25%. Increases your damage with Wands by 25%. |
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Silent Resolve/Reduces the threat generated by your spells by 4%. Reduces the threat generated by your spells by 4%. Next level: Reduces the threat generated by your spells by 8%. Reduces the threat generated by your spells by 8%. Next level: Reduces the threat generated by your spells by 12%. Reduces the threat generated by your spells by 12%. Next level: Reduces the threat generated by your spells by 16%. Reduces the threat generated by your spells by 16%. Next level: Reduces the threat generated by your spells by 20%. Reduces the threat generated by your spells by 20%. |
Improved Power Word: Fortitude/Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Next level: Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. |
Improved Power Word: Shield/Increases the damage absorbed by your Power Word: Shield by 5%. Increases the damage absorbed by your Power Word: Shield by 5%. Next level: Increases the damage absorbed by your Power Word: Shield by 10%. Increases the damage absorbed by your Power Word: Shield by 10%. Next level: Increases the damage absorbed by your Power Word: Shield by 15%. Increases the damage absorbed by your Power Word: Shield by 15%. |
Martyrdom/Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Next level: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. |
Inner Focus/Instant
3 min cooldown
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. |
Meditation/Allows 5% of your Mana regeneration to continue while casting. Allows 5% of your Mana regeneration to continue while casting. Next level: Allows 10% of your Mana regeneration to continue while casting. Allows 10% of your Mana regeneration to continue while casting. Next level: Allows 15% of your Mana regeneration to continue while casting. Allows 15% of your Mana regeneration to continue while casting. |
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Improved Inner Fire/Increases the Armor bonus of your Inner Fire spell by 10%. Increases the Armor bonus of your Inner Fire spell by 10%. Next level: Increases the Armor bonus of your Inner Fire spell by 20%. Increases the Armor bonus of your Inner Fire spell by 20%. Next level: Increases the Armor bonus of your Inner Fire spell by 30%. Increases the Armor bonus of your Inner Fire spell by 30%. |
Mental Agility/Reduces the mana cost of your instant cast spells by 2%. Reduces the mana cost of your instant cast spells by 2%. Next level: Reduces the mana cost of your instant cast spells by 4%. Reduces the mana cost of your instant cast spells by 4%. Next level: Reduces the mana cost of your instant cast spells by 6%. Reduces the mana cost of your instant cast spells by 6%. Next level: Reduces the mana cost of your instant cast spells by 8%. Reduces the mana cost of your instant cast spells by 8%. Next level: Reduces the mana cost of your instant cast spells by 10%. Reduces the mana cost of your instant cast spells by 10%. |
Improved Mana Burn/Reduces the casting time of your Mana Burn spell by 0.25 sec. Reduces the casting time of your Mana Burn spell by 0.25 sec. Next level: Reduces the casting time of your Mana Burn spell by 0.5 sec. Reduces the casting time of your Mana Burn spell by 0.5 sec. |
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Mental Strength/Increases your maximum Mana by 2%. Increases your maximum Mana by 2%. Next level: Increases your maximum Mana by 4%. Increases your maximum Mana by 4%. Next level: Increases your maximum Mana by 6%. Increases your maximum Mana by 6%. Next level: Increases your maximum Mana by 8%. Increases your maximum Mana by 8%. Next level: Increases your maximum Mana by 10%. Increases your maximum Mana by 10%. |
Divine Spirit/285 Mana
30 yd range
Instant
Holy power infuses the target, increasing their Spirit by 17 for 30 min. Holy power infuses the target, increasing their Spirit by 17 for 30 min. |
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Force of Will/Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Next level: Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Next level: Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Next level: Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Next level: Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. |
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Power Infusion/20% of base Mana
30 yd range
Instant
3 min cooldown
Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. |
Healing Focus/Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
Improved Renew/Increases the amount healed by your Renew spell by 5%. Increases the amount healed by your Renew spell by 5%. Next level: Increases the amount healed by your Renew spell by 10%. Increases the amount healed by your Renew spell by 10%. Next level: Increases the amount healed by your Renew spell by 15%. Increases the amount healed by your Renew spell by 15%. |
Holy Specialization/Increases the critical effect chance of your Holy spells by 1%. Increases the critical effect chance of your Holy spells by 1%. Next level: Increases the critical effect chance of your Holy spells by 2%. Increases the critical effect chance of your Holy spells by 2%. Next level: Increases the critical effect chance of your Holy spells by 3%. Increases the critical effect chance of your Holy spells by 3%. Next level: Increases the critical effect chance of your Holy spells by 4%. Increases the critical effect chance of your Holy spells by 4%. Next level: Increases the critical effect chance of your Holy spells by 5%. Increases the critical effect chance of your Holy spells by 5%. |
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Spell Warding/Reduces all spell damage taken by 2%. Reduces all spell damage taken by 2%. Next level: Reduces all spell damage taken by 4%. Reduces all spell damage taken by 4%. Next level: Reduces all spell damage taken by 6%. Reduces all spell damage taken by 6%. Next level: Reduces all spell damage taken by 8%. Reduces all spell damage taken by 8%. Next level: Reduces all spell damage taken by 10%. Reduces all spell damage taken by 10%. |
Divine Fury/Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. |
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Holy Nova/185 Mana
Instant
Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. |
Blessed Recovery/After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. |
Inspiration/Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. |
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Holy Reach/Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Next level: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. |
Improved Healing/Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. |
Searing Light/Increases the damage of your Smite and Holy Fire spells by 5%. Increases the damage of your Smite and Holy Fire spells by 5%. Next level: Increases the damage of your Smite and Holy Fire spells by 10%. Increases the damage of your Smite and Holy Fire spells by 10%. |
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Improved Prayer of Healing/Reduces the Mana cost of your Prayer of Healing spell by 10%. Reduces the Mana cost of your Prayer of Healing spell by 10%. Next level: Reduces the Mana cost of your Prayer of Healing spell by 20%. Reduces the Mana cost of your Prayer of Healing spell by 20%. |
Spirit of Redemption/Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. |
Spiritual Guidance/Increases spell damage and healing by up to 5% of your total Spirit. Increases spell damage and healing by up to 5% of your total Spirit. Next level: Increases spell damage and healing by up to 10% of your total Spirit. Increases spell damage and healing by up to 10% of your total Spirit. Next level: Increases spell damage and healing by up to 15% of your total Spirit. Increases spell damage and healing by up to 15% of your total Spirit. Next level: Increases spell damage and healing by up to 20% of your total Spirit. Increases spell damage and healing by up to 20% of your total Spirit. Next level: Increases spell damage and healing by up to 25% of your total Spirit. Increases spell damage and healing by up to 25% of your total Spirit. |
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Spiritual Healing/Increases the amount healed by your healing spells by 2%. Increases the amount healed by your healing spells by 2%. Next level: Increases the amount healed by your healing spells by 4%. Increases the amount healed by your healing spells by 4%. Next level: Increases the amount healed by your healing spells by 6%. Increases the amount healed by your healing spells by 6%. Next level: Increases the amount healed by your healing spells by 8%. Increases the amount healed by your healing spells by 8%. Next level: Increases the amount healed by your healing spells by 10%. Increases the amount healed by your healing spells by 10%. |
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Lightwell/225 Mana
1.5 sec cast
10 min cooldown
Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. |
Spirit Tap/Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. |
Blackout/Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. |
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Shadow Affinity/Reduces the threat generated by your Shadow spells by 8%. Reduces the threat generated by your Shadow spells by 8%. Next level: Reduces the threat generated by your Shadow spells by 16%. Reduces the threat generated by your Shadow spells by 16%. Next level: Reduces the threat generated by your Shadow spells by 25%. Reduces the threat generated by your Shadow spells by 25%. |
Improved Shadow Word: Pain/Increases the duration of your Shadow Word: Pain spell by 3 sec. Increases the duration of your Shadow Word: Pain spell by 3 sec. Next level: Increases the duration of your Shadow Word: Pain spell by 6 sec. Increases the duration of your Shadow Word: Pain spell by 6 sec. |
Shadow Focus/Reduces your target's chance to resist your Shadow spells by 2%. Reduces your target's chance to resist your Shadow spells by 2%. Next level: Reduces your target's chance to resist your Shadow spells by 4%. Reduces your target's chance to resist your Shadow spells by 4%. Next level: Reduces your target's chance to resist your Shadow spells by 6%. Reduces your target's chance to resist your Shadow spells by 6%. Next level: Reduces your target's chance to resist your Shadow spells by 8%. Reduces your target's chance to resist your Shadow spells by 8%. Next level: Reduces your target's chance to resist your Shadow spells by 10%. Reduces your target's chance to resist your Shadow spells by 10%. |
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Improved Psychic Scream/Reduces the cooldown of your Psychic Scream spell by 2 sec. Reduces the cooldown of your Psychic Scream spell by 2 sec. Next level: Reduces the cooldown of your Psychic Scream spell by 4 sec. Reduces the cooldown of your Psychic Scream spell by 4 sec. |
Improved Mind Blast/Reduces the cooldown of your Mind Blast spell by 0.5 sec. Reduces the cooldown of your Mind Blast spell by 0.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1 sec. Reduces the cooldown of your Mind Blast spell by 1 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1.5 sec. Reduces the cooldown of your Mind Blast spell by 1.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.0 sec. Reduces the cooldown of your Mind Blast spell by 2.0 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.5 sec. Reduces the cooldown of your Mind Blast spell by 2.5 sec. |
Mind Flay/45 Mana
20 yd range
Channeled (3 sec)
Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. |
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Improved Fade/Decreases the cooldown of your Fade ability by 3 sec. Decreases the cooldown of your Fade ability by 3 sec. Next level: Decreases the cooldown of your Fade ability by 6 sec. Decreases the cooldown of your Fade ability by 6 sec. |
Shadow Reach/Increases the range of your Shadow damage spells by 6%. Increases the range of your Shadow damage spells by 6%. Next level: Increases the range of your Shadow damage spells by 13%. Increases the range of your Shadow damage spells by 13%. Next level: Increases the range of your Shadow damage spells by 20%. Increases the range of your Shadow damage spells by 20%. |
Shadow Weaving/Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. |
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Silence/225 Mana
20 yd range
Instant
45 sec cooldown
Silences the target, preventing them from casting spells for 5 sec. Silences the target, preventing them from casting spells for 5 sec. |
Vampiric Embrace/40 Mana
30 yd range
Instant
10 sec cooldown
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. |
Improved Vampiric Embrace/Increases the percentage healed by Vampiric Embrace by an additional 5%. Increases the percentage healed by Vampiric Embrace by an additional 5%. Next level: Increases the percentage healed by Vampiric Embrace by an additional 10%. Increases the percentage healed by Vampiric Embrace by an additional 10%. |
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Darkness/Increases your Shadow spell damage by 2%. Increases your Shadow spell damage by 2%. Next level: Increases your Shadow spell damage by 4%. Increases your Shadow spell damage by 4%. Next level: Increases your Shadow spell damage by 6%. Increases your Shadow spell damage by 6%. Next level: Increases your Shadow spell damage by 8%. Increases your Shadow spell damage by 8%. Next level: Increases your Shadow spell damage by 10%. Increases your Shadow spell damage by 10%. |
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Shadowform/40% of base Mana
Instant
1.5 sec cooldown
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. |
A holy/shadow alternative that takes advantage of the shadow tree and notably Etreinte vampirique if you’re missing a healer.
Unbreakable Will/Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. |
Wand Specialization/Requires Wands
Increases your damage with Wands by 5%. Increases your damage with Wands by 5%. Next level: Increases your damage with Wands by 10%. Increases your damage with Wands by 10%. Next level: Increases your damage with Wands by 15%. Increases your damage with Wands by 15%. Next level: Increases your damage with Wands by 20%. Increases your damage with Wands by 20%. Next level: Increases your damage with Wands by 25%. Increases your damage with Wands by 25%. |
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Silent Resolve/Reduces the threat generated by your spells by 4%. Reduces the threat generated by your spells by 4%. Next level: Reduces the threat generated by your spells by 8%. Reduces the threat generated by your spells by 8%. Next level: Reduces the threat generated by your spells by 12%. Reduces the threat generated by your spells by 12%. Next level: Reduces the threat generated by your spells by 16%. Reduces the threat generated by your spells by 16%. Next level: Reduces the threat generated by your spells by 20%. Reduces the threat generated by your spells by 20%. |
Improved Power Word: Fortitude/Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Next level: Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. |
Improved Power Word: Shield/Increases the damage absorbed by your Power Word: Shield by 5%. Increases the damage absorbed by your Power Word: Shield by 5%. Next level: Increases the damage absorbed by your Power Word: Shield by 10%. Increases the damage absorbed by your Power Word: Shield by 10%. Next level: Increases the damage absorbed by your Power Word: Shield by 15%. Increases the damage absorbed by your Power Word: Shield by 15%. |
Martyrdom/Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Next level: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. |
Inner Focus/Instant
3 min cooldown
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. |
Meditation/Allows 5% of your Mana regeneration to continue while casting. Allows 5% of your Mana regeneration to continue while casting. Next level: Allows 10% of your Mana regeneration to continue while casting. Allows 10% of your Mana regeneration to continue while casting. Next level: Allows 15% of your Mana regeneration to continue while casting. Allows 15% of your Mana regeneration to continue while casting. |
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Improved Inner Fire/Increases the Armor bonus of your Inner Fire spell by 10%. Increases the Armor bonus of your Inner Fire spell by 10%. Next level: Increases the Armor bonus of your Inner Fire spell by 20%. Increases the Armor bonus of your Inner Fire spell by 20%. Next level: Increases the Armor bonus of your Inner Fire spell by 30%. Increases the Armor bonus of your Inner Fire spell by 30%. |
Mental Agility/Reduces the mana cost of your instant cast spells by 2%. Reduces the mana cost of your instant cast spells by 2%. Next level: Reduces the mana cost of your instant cast spells by 4%. Reduces the mana cost of your instant cast spells by 4%. Next level: Reduces the mana cost of your instant cast spells by 6%. Reduces the mana cost of your instant cast spells by 6%. Next level: Reduces the mana cost of your instant cast spells by 8%. Reduces the mana cost of your instant cast spells by 8%. Next level: Reduces the mana cost of your instant cast spells by 10%. Reduces the mana cost of your instant cast spells by 10%. |
Improved Mana Burn/Reduces the casting time of your Mana Burn spell by 0.25 sec. Reduces the casting time of your Mana Burn spell by 0.25 sec. Next level: Reduces the casting time of your Mana Burn spell by 0.5 sec. Reduces the casting time of your Mana Burn spell by 0.5 sec. |
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Mental Strength/Increases your maximum Mana by 2%. Increases your maximum Mana by 2%. Next level: Increases your maximum Mana by 4%. Increases your maximum Mana by 4%. Next level: Increases your maximum Mana by 6%. Increases your maximum Mana by 6%. Next level: Increases your maximum Mana by 8%. Increases your maximum Mana by 8%. Next level: Increases your maximum Mana by 10%. Increases your maximum Mana by 10%. |
Divine Spirit/285 Mana
30 yd range
Instant
Holy power infuses the target, increasing their Spirit by 17 for 30 min. Holy power infuses the target, increasing their Spirit by 17 for 30 min. |
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Force of Will/Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Next level: Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Next level: Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Next level: Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Next level: Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. |
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Power Infusion/20% of base Mana
30 yd range
Instant
3 min cooldown
Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. |
Healing Focus/Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
Improved Renew/Increases the amount healed by your Renew spell by 5%. Increases the amount healed by your Renew spell by 5%. Next level: Increases the amount healed by your Renew spell by 10%. Increases the amount healed by your Renew spell by 10%. Next level: Increases the amount healed by your Renew spell by 15%. Increases the amount healed by your Renew spell by 15%. |
Holy Specialization/Increases the critical effect chance of your Holy spells by 1%. Increases the critical effect chance of your Holy spells by 1%. Next level: Increases the critical effect chance of your Holy spells by 2%. Increases the critical effect chance of your Holy spells by 2%. Next level: Increases the critical effect chance of your Holy spells by 3%. Increases the critical effect chance of your Holy spells by 3%. Next level: Increases the critical effect chance of your Holy spells by 4%. Increases the critical effect chance of your Holy spells by 4%. Next level: Increases the critical effect chance of your Holy spells by 5%. Increases the critical effect chance of your Holy spells by 5%. |
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Spell Warding/Reduces all spell damage taken by 2%. Reduces all spell damage taken by 2%. Next level: Reduces all spell damage taken by 4%. Reduces all spell damage taken by 4%. Next level: Reduces all spell damage taken by 6%. Reduces all spell damage taken by 6%. Next level: Reduces all spell damage taken by 8%. Reduces all spell damage taken by 8%. Next level: Reduces all spell damage taken by 10%. Reduces all spell damage taken by 10%. |
Divine Fury/Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. |
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Holy Nova/185 Mana
Instant
Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. |
Blessed Recovery/After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. |
Inspiration/Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. |
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Holy Reach/Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Next level: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. |
Improved Healing/Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. |
Searing Light/Increases the damage of your Smite and Holy Fire spells by 5%. Increases the damage of your Smite and Holy Fire spells by 5%. Next level: Increases the damage of your Smite and Holy Fire spells by 10%. Increases the damage of your Smite and Holy Fire spells by 10%. |
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Improved Prayer of Healing/Reduces the Mana cost of your Prayer of Healing spell by 10%. Reduces the Mana cost of your Prayer of Healing spell by 10%. Next level: Reduces the Mana cost of your Prayer of Healing spell by 20%. Reduces the Mana cost of your Prayer of Healing spell by 20%. |
Spirit of Redemption/Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. |
Spiritual Guidance/Increases spell damage and healing by up to 5% of your total Spirit. Increases spell damage and healing by up to 5% of your total Spirit. Next level: Increases spell damage and healing by up to 10% of your total Spirit. Increases spell damage and healing by up to 10% of your total Spirit. Next level: Increases spell damage and healing by up to 15% of your total Spirit. Increases spell damage and healing by up to 15% of your total Spirit. Next level: Increases spell damage and healing by up to 20% of your total Spirit. Increases spell damage and healing by up to 20% of your total Spirit. Next level: Increases spell damage and healing by up to 25% of your total Spirit. Increases spell damage and healing by up to 25% of your total Spirit. |
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Spiritual Healing/Increases the amount healed by your healing spells by 2%. Increases the amount healed by your healing spells by 2%. Next level: Increases the amount healed by your healing spells by 4%. Increases the amount healed by your healing spells by 4%. Next level: Increases the amount healed by your healing spells by 6%. Increases the amount healed by your healing spells by 6%. Next level: Increases the amount healed by your healing spells by 8%. Increases the amount healed by your healing spells by 8%. Next level: Increases the amount healed by your healing spells by 10%. Increases the amount healed by your healing spells by 10%. |
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Lightwell/225 Mana
1.5 sec cast
10 min cooldown
Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. |
Spirit Tap/Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. |
Blackout/Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. |
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Shadow Affinity/Reduces the threat generated by your Shadow spells by 8%. Reduces the threat generated by your Shadow spells by 8%. Next level: Reduces the threat generated by your Shadow spells by 16%. Reduces the threat generated by your Shadow spells by 16%. Next level: Reduces the threat generated by your Shadow spells by 25%. Reduces the threat generated by your Shadow spells by 25%. |
Improved Shadow Word: Pain/Increases the duration of your Shadow Word: Pain spell by 3 sec. Increases the duration of your Shadow Word: Pain spell by 3 sec. Next level: Increases the duration of your Shadow Word: Pain spell by 6 sec. Increases the duration of your Shadow Word: Pain spell by 6 sec. |
Shadow Focus/Reduces your target's chance to resist your Shadow spells by 2%. Reduces your target's chance to resist your Shadow spells by 2%. Next level: Reduces your target's chance to resist your Shadow spells by 4%. Reduces your target's chance to resist your Shadow spells by 4%. Next level: Reduces your target's chance to resist your Shadow spells by 6%. Reduces your target's chance to resist your Shadow spells by 6%. Next level: Reduces your target's chance to resist your Shadow spells by 8%. Reduces your target's chance to resist your Shadow spells by 8%. Next level: Reduces your target's chance to resist your Shadow spells by 10%. Reduces your target's chance to resist your Shadow spells by 10%. |
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Improved Psychic Scream/Reduces the cooldown of your Psychic Scream spell by 2 sec. Reduces the cooldown of your Psychic Scream spell by 2 sec. Next level: Reduces the cooldown of your Psychic Scream spell by 4 sec. Reduces the cooldown of your Psychic Scream spell by 4 sec. |
Improved Mind Blast/Reduces the cooldown of your Mind Blast spell by 0.5 sec. Reduces the cooldown of your Mind Blast spell by 0.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1 sec. Reduces the cooldown of your Mind Blast spell by 1 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1.5 sec. Reduces the cooldown of your Mind Blast spell by 1.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.0 sec. Reduces the cooldown of your Mind Blast spell by 2.0 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.5 sec. Reduces the cooldown of your Mind Blast spell by 2.5 sec. |
Mind Flay/45 Mana
20 yd range
Channeled (3 sec)
Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. |
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Improved Fade/Decreases the cooldown of your Fade ability by 3 sec. Decreases the cooldown of your Fade ability by 3 sec. Next level: Decreases the cooldown of your Fade ability by 6 sec. Decreases the cooldown of your Fade ability by 6 sec. |
Shadow Reach/Increases the range of your Shadow damage spells by 6%. Increases the range of your Shadow damage spells by 6%. Next level: Increases the range of your Shadow damage spells by 13%. Increases the range of your Shadow damage spells by 13%. Next level: Increases the range of your Shadow damage spells by 20%. Increases the range of your Shadow damage spells by 20%. |
Shadow Weaving/Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. |
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Silence/225 Mana
20 yd range
Instant
45 sec cooldown
Silences the target, preventing them from casting spells for 5 sec. Silences the target, preventing them from casting spells for 5 sec. |
Vampiric Embrace/40 Mana
30 yd range
Instant
10 sec cooldown
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. |
Improved Vampiric Embrace/Increases the percentage healed by Vampiric Embrace by an additional 5%. Increases the percentage healed by Vampiric Embrace by an additional 5%. Next level: Increases the percentage healed by Vampiric Embrace by an additional 10%. Increases the percentage healed by Vampiric Embrace by an additional 10%. |
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Darkness/Increases your Shadow spell damage by 2%. Increases your Shadow spell damage by 2%. Next level: Increases your Shadow spell damage by 4%. Increases your Shadow spell damage by 4%. Next level: Increases your Shadow spell damage by 6%. Increases your Shadow spell damage by 6%. Next level: Increases your Shadow spell damage by 8%. Increases your Shadow spell damage by 8%. Next level: Increases your Shadow spell damage by 10%. Increases your Shadow spell damage by 10%. |
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Shadowform/40% of base Mana
Instant
1.5 sec cooldown
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. |
An alternative build that grabs Infusion de puissance.
This discipline build focuses more on raid performance, losing out on some healing power. The goal is to reach Infusion de puissance,which is a very powerful tool when used on a strong DPS caster. You also gain a 10% larger mana pool thanks to à Force mentale, which helps with mana issues compared to more typical builds.
Unbreakable Will/Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. |
Wand Specialization/Requires Wands
Increases your damage with Wands by 5%. Increases your damage with Wands by 5%. Next level: Increases your damage with Wands by 10%. Increases your damage with Wands by 10%. Next level: Increases your damage with Wands by 15%. Increases your damage with Wands by 15%. Next level: Increases your damage with Wands by 20%. Increases your damage with Wands by 20%. Next level: Increases your damage with Wands by 25%. Increases your damage with Wands by 25%. |
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Silent Resolve/Reduces the threat generated by your spells by 4%. Reduces the threat generated by your spells by 4%. Next level: Reduces the threat generated by your spells by 8%. Reduces the threat generated by your spells by 8%. Next level: Reduces the threat generated by your spells by 12%. Reduces the threat generated by your spells by 12%. Next level: Reduces the threat generated by your spells by 16%. Reduces the threat generated by your spells by 16%. Next level: Reduces the threat generated by your spells by 20%. Reduces the threat generated by your spells by 20%. |
Improved Power Word: Fortitude/Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Next level: Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. |
Improved Power Word: Shield/Increases the damage absorbed by your Power Word: Shield by 5%. Increases the damage absorbed by your Power Word: Shield by 5%. Next level: Increases the damage absorbed by your Power Word: Shield by 10%. Increases the damage absorbed by your Power Word: Shield by 10%. Next level: Increases the damage absorbed by your Power Word: Shield by 15%. Increases the damage absorbed by your Power Word: Shield by 15%. |
Martyrdom/Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Next level: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. |
Inner Focus/Instant
3 min cooldown
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. |
Meditation/Allows 5% of your Mana regeneration to continue while casting. Allows 5% of your Mana regeneration to continue while casting. Next level: Allows 10% of your Mana regeneration to continue while casting. Allows 10% of your Mana regeneration to continue while casting. Next level: Allows 15% of your Mana regeneration to continue while casting. Allows 15% of your Mana regeneration to continue while casting. |
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Improved Inner Fire/Increases the Armor bonus of your Inner Fire spell by 10%. Increases the Armor bonus of your Inner Fire spell by 10%. Next level: Increases the Armor bonus of your Inner Fire spell by 20%. Increases the Armor bonus of your Inner Fire spell by 20%. Next level: Increases the Armor bonus of your Inner Fire spell by 30%. Increases the Armor bonus of your Inner Fire spell by 30%. |
Mental Agility/Reduces the mana cost of your instant cast spells by 2%. Reduces the mana cost of your instant cast spells by 2%. Next level: Reduces the mana cost of your instant cast spells by 4%. Reduces the mana cost of your instant cast spells by 4%. Next level: Reduces the mana cost of your instant cast spells by 6%. Reduces the mana cost of your instant cast spells by 6%. Next level: Reduces the mana cost of your instant cast spells by 8%. Reduces the mana cost of your instant cast spells by 8%. Next level: Reduces the mana cost of your instant cast spells by 10%. Reduces the mana cost of your instant cast spells by 10%. |
Improved Mana Burn/Reduces the casting time of your Mana Burn spell by 0.25 sec. Reduces the casting time of your Mana Burn spell by 0.25 sec. Next level: Reduces the casting time of your Mana Burn spell by 0.5 sec. Reduces the casting time of your Mana Burn spell by 0.5 sec. |
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Mental Strength/Increases your maximum Mana by 2%. Increases your maximum Mana by 2%. Next level: Increases your maximum Mana by 4%. Increases your maximum Mana by 4%. Next level: Increases your maximum Mana by 6%. Increases your maximum Mana by 6%. Next level: Increases your maximum Mana by 8%. Increases your maximum Mana by 8%. Next level: Increases your maximum Mana by 10%. Increases your maximum Mana by 10%. |
Divine Spirit/285 Mana
30 yd range
Instant
Holy power infuses the target, increasing their Spirit by 17 for 30 min. Holy power infuses the target, increasing their Spirit by 17 for 30 min. |
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Force of Will/Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Next level: Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Next level: Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Next level: Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Next level: Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. |
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Power Infusion/20% of base Mana
30 yd range
Instant
3 min cooldown
Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. |
Healing Focus/Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
Improved Renew/Increases the amount healed by your Renew spell by 5%. Increases the amount healed by your Renew spell by 5%. Next level: Increases the amount healed by your Renew spell by 10%. Increases the amount healed by your Renew spell by 10%. Next level: Increases the amount healed by your Renew spell by 15%. Increases the amount healed by your Renew spell by 15%. |
Holy Specialization/Increases the critical effect chance of your Holy spells by 1%. Increases the critical effect chance of your Holy spells by 1%. Next level: Increases the critical effect chance of your Holy spells by 2%. Increases the critical effect chance of your Holy spells by 2%. Next level: Increases the critical effect chance of your Holy spells by 3%. Increases the critical effect chance of your Holy spells by 3%. Next level: Increases the critical effect chance of your Holy spells by 4%. Increases the critical effect chance of your Holy spells by 4%. Next level: Increases the critical effect chance of your Holy spells by 5%. Increases the critical effect chance of your Holy spells by 5%. |
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Spell Warding/Reduces all spell damage taken by 2%. Reduces all spell damage taken by 2%. Next level: Reduces all spell damage taken by 4%. Reduces all spell damage taken by 4%. Next level: Reduces all spell damage taken by 6%. Reduces all spell damage taken by 6%. Next level: Reduces all spell damage taken by 8%. Reduces all spell damage taken by 8%. Next level: Reduces all spell damage taken by 10%. Reduces all spell damage taken by 10%. |
Divine Fury/Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. |
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Holy Nova/185 Mana
Instant
Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. |
Blessed Recovery/After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. |
Inspiration/Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. |
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Holy Reach/Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Next level: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. |
Improved Healing/Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. |
Searing Light/Increases the damage of your Smite and Holy Fire spells by 5%. Increases the damage of your Smite and Holy Fire spells by 5%. Next level: Increases the damage of your Smite and Holy Fire spells by 10%. Increases the damage of your Smite and Holy Fire spells by 10%. |
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Improved Prayer of Healing/Reduces the Mana cost of your Prayer of Healing spell by 10%. Reduces the Mana cost of your Prayer of Healing spell by 10%. Next level: Reduces the Mana cost of your Prayer of Healing spell by 20%. Reduces the Mana cost of your Prayer of Healing spell by 20%. |
Spirit of Redemption/Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. |
Spiritual Guidance/Increases spell damage and healing by up to 5% of your total Spirit. Increases spell damage and healing by up to 5% of your total Spirit. Next level: Increases spell damage and healing by up to 10% of your total Spirit. Increases spell damage and healing by up to 10% of your total Spirit. Next level: Increases spell damage and healing by up to 15% of your total Spirit. Increases spell damage and healing by up to 15% of your total Spirit. Next level: Increases spell damage and healing by up to 20% of your total Spirit. Increases spell damage and healing by up to 20% of your total Spirit. Next level: Increases spell damage and healing by up to 25% of your total Spirit. Increases spell damage and healing by up to 25% of your total Spirit. |
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Spiritual Healing/Increases the amount healed by your healing spells by 2%. Increases the amount healed by your healing spells by 2%. Next level: Increases the amount healed by your healing spells by 4%. Increases the amount healed by your healing spells by 4%. Next level: Increases the amount healed by your healing spells by 6%. Increases the amount healed by your healing spells by 6%. Next level: Increases the amount healed by your healing spells by 8%. Increases the amount healed by your healing spells by 8%. Next level: Increases the amount healed by your healing spells by 10%. Increases the amount healed by your healing spells by 10%. |
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Lightwell/225 Mana
1.5 sec cast
10 min cooldown
Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. |
Spirit Tap/Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. |
Blackout/Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. |
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Shadow Affinity/Reduces the threat generated by your Shadow spells by 8%. Reduces the threat generated by your Shadow spells by 8%. Next level: Reduces the threat generated by your Shadow spells by 16%. Reduces the threat generated by your Shadow spells by 16%. Next level: Reduces the threat generated by your Shadow spells by 25%. Reduces the threat generated by your Shadow spells by 25%. |
Improved Shadow Word: Pain/Increases the duration of your Shadow Word: Pain spell by 3 sec. Increases the duration of your Shadow Word: Pain spell by 3 sec. Next level: Increases the duration of your Shadow Word: Pain spell by 6 sec. Increases the duration of your Shadow Word: Pain spell by 6 sec. |
Shadow Focus/Reduces your target's chance to resist your Shadow spells by 2%. Reduces your target's chance to resist your Shadow spells by 2%. Next level: Reduces your target's chance to resist your Shadow spells by 4%. Reduces your target's chance to resist your Shadow spells by 4%. Next level: Reduces your target's chance to resist your Shadow spells by 6%. Reduces your target's chance to resist your Shadow spells by 6%. Next level: Reduces your target's chance to resist your Shadow spells by 8%. Reduces your target's chance to resist your Shadow spells by 8%. Next level: Reduces your target's chance to resist your Shadow spells by 10%. Reduces your target's chance to resist your Shadow spells by 10%. |
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Improved Psychic Scream/Reduces the cooldown of your Psychic Scream spell by 2 sec. Reduces the cooldown of your Psychic Scream spell by 2 sec. Next level: Reduces the cooldown of your Psychic Scream spell by 4 sec. Reduces the cooldown of your Psychic Scream spell by 4 sec. |
Improved Mind Blast/Reduces the cooldown of your Mind Blast spell by 0.5 sec. Reduces the cooldown of your Mind Blast spell by 0.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1 sec. Reduces the cooldown of your Mind Blast spell by 1 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1.5 sec. Reduces the cooldown of your Mind Blast spell by 1.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.0 sec. Reduces the cooldown of your Mind Blast spell by 2.0 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.5 sec. Reduces the cooldown of your Mind Blast spell by 2.5 sec. |
Mind Flay/45 Mana
20 yd range
Channeled (3 sec)
Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. |
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Improved Fade/Decreases the cooldown of your Fade ability by 3 sec. Decreases the cooldown of your Fade ability by 3 sec. Next level: Decreases the cooldown of your Fade ability by 6 sec. Decreases the cooldown of your Fade ability by 6 sec. |
Shadow Reach/Increases the range of your Shadow damage spells by 6%. Increases the range of your Shadow damage spells by 6%. Next level: Increases the range of your Shadow damage spells by 13%. Increases the range of your Shadow damage spells by 13%. Next level: Increases the range of your Shadow damage spells by 20%. Increases the range of your Shadow damage spells by 20%. |
Shadow Weaving/Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. |
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Silence/225 Mana
20 yd range
Instant
45 sec cooldown
Silences the target, preventing them from casting spells for 5 sec. Silences the target, preventing them from casting spells for 5 sec. |
Vampiric Embrace/40 Mana
30 yd range
Instant
10 sec cooldown
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. |
Improved Vampiric Embrace/Increases the percentage healed by Vampiric Embrace by an additional 5%. Increases the percentage healed by Vampiric Embrace by an additional 5%. Next level: Increases the percentage healed by Vampiric Embrace by an additional 10%. Increases the percentage healed by Vampiric Embrace by an additional 10%. |
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Darkness/Increases your Shadow spell damage by 2%. Increases your Shadow spell damage by 2%. Next level: Increases your Shadow spell damage by 4%. Increases your Shadow spell damage by 4%. Next level: Increases your Shadow spell damage by 6%. Increases your Shadow spell damage by 6%. Next level: Increases your Shadow spell damage by 8%. Increases your Shadow spell damage by 8%. Next level: Increases your Shadow spell damage by 10%. Increases your Shadow spell damage by 10%. |
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Shadowform/40% of base Mana
Instant
1.5 sec cooldown
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. |
Final phase: less regeneration, more group healing.
Unbreakable Will/Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 6%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 9%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 12%. Next level: Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%. |
Wand Specialization/Requires Wands
Increases your damage with Wands by 5%. Increases your damage with Wands by 5%. Next level: Increases your damage with Wands by 10%. Increases your damage with Wands by 10%. Next level: Increases your damage with Wands by 15%. Increases your damage with Wands by 15%. Next level: Increases your damage with Wands by 20%. Increases your damage with Wands by 20%. Next level: Increases your damage with Wands by 25%. Increases your damage with Wands by 25%. |
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Silent Resolve/Reduces the threat generated by your spells by 4%. Reduces the threat generated by your spells by 4%. Next level: Reduces the threat generated by your spells by 8%. Reduces the threat generated by your spells by 8%. Next level: Reduces the threat generated by your spells by 12%. Reduces the threat generated by your spells by 12%. Next level: Reduces the threat generated by your spells by 16%. Reduces the threat generated by your spells by 16%. Next level: Reduces the threat generated by your spells by 20%. Reduces the threat generated by your spells by 20%. |
Improved Power Word: Fortitude/Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%. Next level: Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%. |
Improved Power Word: Shield/Increases the damage absorbed by your Power Word: Shield by 5%. Increases the damage absorbed by your Power Word: Shield by 5%. Next level: Increases the damage absorbed by your Power Word: Shield by 10%. Increases the damage absorbed by your Power Word: Shield by 10%. Next level: Increases the damage absorbed by your Power Word: Shield by 15%. Increases the damage absorbed by your Power Word: Shield by 15%. |
Martyrdom/Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%. Next level: Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 20%. |
Inner Focus/Instant
3 min cooldown
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. |
Meditation/Allows 5% of your Mana regeneration to continue while casting. Allows 5% of your Mana regeneration to continue while casting. Next level: Allows 10% of your Mana regeneration to continue while casting. Allows 10% of your Mana regeneration to continue while casting. Next level: Allows 15% of your Mana regeneration to continue while casting. Allows 15% of your Mana regeneration to continue while casting. |
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Improved Inner Fire/Increases the Armor bonus of your Inner Fire spell by 10%. Increases the Armor bonus of your Inner Fire spell by 10%. Next level: Increases the Armor bonus of your Inner Fire spell by 20%. Increases the Armor bonus of your Inner Fire spell by 20%. Next level: Increases the Armor bonus of your Inner Fire spell by 30%. Increases the Armor bonus of your Inner Fire spell by 30%. |
Mental Agility/Reduces the mana cost of your instant cast spells by 2%. Reduces the mana cost of your instant cast spells by 2%. Next level: Reduces the mana cost of your instant cast spells by 4%. Reduces the mana cost of your instant cast spells by 4%. Next level: Reduces the mana cost of your instant cast spells by 6%. Reduces the mana cost of your instant cast spells by 6%. Next level: Reduces the mana cost of your instant cast spells by 8%. Reduces the mana cost of your instant cast spells by 8%. Next level: Reduces the mana cost of your instant cast spells by 10%. Reduces the mana cost of your instant cast spells by 10%. |
Improved Mana Burn/Reduces the casting time of your Mana Burn spell by 0.25 sec. Reduces the casting time of your Mana Burn spell by 0.25 sec. Next level: Reduces the casting time of your Mana Burn spell by 0.5 sec. Reduces the casting time of your Mana Burn spell by 0.5 sec. |
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Mental Strength/Increases your maximum Mana by 2%. Increases your maximum Mana by 2%. Next level: Increases your maximum Mana by 4%. Increases your maximum Mana by 4%. Next level: Increases your maximum Mana by 6%. Increases your maximum Mana by 6%. Next level: Increases your maximum Mana by 8%. Increases your maximum Mana by 8%. Next level: Increases your maximum Mana by 10%. Increases your maximum Mana by 10%. |
Divine Spirit/285 Mana
30 yd range
Instant
Holy power infuses the target, increasing their Spirit by 17 for 30 min. Holy power infuses the target, increasing their Spirit by 17 for 30 min. |
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Force of Will/Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%. Next level: Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%. Next level: Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Increases your spell damage by 3% and the critical strike chance of your offensive spells by 3%. Next level: Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Increases your spell damage by 4% and the critical strike chance of your offensive spells by 4%. Next level: Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%. |
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Power Infusion/20% of base Mana
30 yd range
Instant
3 min cooldown
Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec. |
Healing Focus/Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell. Next level: Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell. |
Improved Renew/Increases the amount healed by your Renew spell by 5%. Increases the amount healed by your Renew spell by 5%. Next level: Increases the amount healed by your Renew spell by 10%. Increases the amount healed by your Renew spell by 10%. Next level: Increases the amount healed by your Renew spell by 15%. Increases the amount healed by your Renew spell by 15%. |
Holy Specialization/Increases the critical effect chance of your Holy spells by 1%. Increases the critical effect chance of your Holy spells by 1%. Next level: Increases the critical effect chance of your Holy spells by 2%. Increases the critical effect chance of your Holy spells by 2%. Next level: Increases the critical effect chance of your Holy spells by 3%. Increases the critical effect chance of your Holy spells by 3%. Next level: Increases the critical effect chance of your Holy spells by 4%. Increases the critical effect chance of your Holy spells by 4%. Next level: Increases the critical effect chance of your Holy spells by 5%. Increases the critical effect chance of your Holy spells by 5%. |
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Spell Warding/Reduces all spell damage taken by 2%. Reduces all spell damage taken by 2%. Next level: Reduces all spell damage taken by 4%. Reduces all spell damage taken by 4%. Next level: Reduces all spell damage taken by 6%. Reduces all spell damage taken by 6%. Next level: Reduces all spell damage taken by 8%. Reduces all spell damage taken by 8%. Next level: Reduces all spell damage taken by 10%. Reduces all spell damage taken by 10%. |
Divine Fury/Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.2 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.3 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.4 sec. Next level: Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec. |
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Holy Nova/185 Mana
Instant
Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. Causes an explosion of holy light around the caster, causing (10,7% of Spell power) Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for (10,7% of Spell power)1. These effects cause no threat. |
Blessed Recovery/After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 16% of the damage taken over 6 sec. Next level: After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. After being struck by a melee or ranged critical hit, heal 25% of the damage taken over 6 sec. |
Inspiration/Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 16% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Next level: Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell. |
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Holy Reach/Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Next level: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%. |
Improved Healing/Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%. Next level: Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%. |
Searing Light/Increases the damage of your Smite and Holy Fire spells by 5%. Increases the damage of your Smite and Holy Fire spells by 5%. Next level: Increases the damage of your Smite and Holy Fire spells by 10%. Increases the damage of your Smite and Holy Fire spells by 10%. |
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Improved Prayer of Healing/Reduces the Mana cost of your Prayer of Healing spell by 10%. Reduces the Mana cost of your Prayer of Healing spell by 10%. Next level: Reduces the Mana cost of your Prayer of Healing spell by 20%. Reduces the Mana cost of your Prayer of Healing spell by 20%. |
Spirit of Redemption/Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. |
Spiritual Guidance/Increases spell damage and healing by up to 5% of your total Spirit. Increases spell damage and healing by up to 5% of your total Spirit. Next level: Increases spell damage and healing by up to 10% of your total Spirit. Increases spell damage and healing by up to 10% of your total Spirit. Next level: Increases spell damage and healing by up to 15% of your total Spirit. Increases spell damage and healing by up to 15% of your total Spirit. Next level: Increases spell damage and healing by up to 20% of your total Spirit. Increases spell damage and healing by up to 20% of your total Spirit. Next level: Increases spell damage and healing by up to 25% of your total Spirit. Increases spell damage and healing by up to 25% of your total Spirit. |
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Spiritual Healing/Increases the amount healed by your healing spells by 2%. Increases the amount healed by your healing spells by 2%. Next level: Increases the amount healed by your healing spells by 4%. Increases the amount healed by your healing spells by 4%. Next level: Increases the amount healed by your healing spells by 6%. Increases the amount healed by your healing spells by 6%. Next level: Increases the amount healed by your healing spells by 8%. Increases the amount healed by your healing spells by 8%. Next level: Increases the amount healed by your healing spells by 10%. Increases the amount healed by your healing spells by 10%. |
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Lightwell/225 Mana
1.5 sec cast
10 min cooldown
Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. |
Spirit Tap/Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 40% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 60% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Next level: Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec. |
Blackout/Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Gives your Shadow damage spells a 4% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Gives your Shadow damage spells a 6% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Gives your Shadow damage spells a 8% chance to stun the target for 3 sec. Next level: Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. Gives your Shadow damage spells a 10% chance to stun the target for 3 sec. |
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Shadow Affinity/Reduces the threat generated by your Shadow spells by 8%. Reduces the threat generated by your Shadow spells by 8%. Next level: Reduces the threat generated by your Shadow spells by 16%. Reduces the threat generated by your Shadow spells by 16%. Next level: Reduces the threat generated by your Shadow spells by 25%. Reduces the threat generated by your Shadow spells by 25%. |
Improved Shadow Word: Pain/Increases the duration of your Shadow Word: Pain spell by 3 sec. Increases the duration of your Shadow Word: Pain spell by 3 sec. Next level: Increases the duration of your Shadow Word: Pain spell by 6 sec. Increases the duration of your Shadow Word: Pain spell by 6 sec. |
Shadow Focus/Reduces your target's chance to resist your Shadow spells by 2%. Reduces your target's chance to resist your Shadow spells by 2%. Next level: Reduces your target's chance to resist your Shadow spells by 4%. Reduces your target's chance to resist your Shadow spells by 4%. Next level: Reduces your target's chance to resist your Shadow spells by 6%. Reduces your target's chance to resist your Shadow spells by 6%. Next level: Reduces your target's chance to resist your Shadow spells by 8%. Reduces your target's chance to resist your Shadow spells by 8%. Next level: Reduces your target's chance to resist your Shadow spells by 10%. Reduces your target's chance to resist your Shadow spells by 10%. |
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Improved Psychic Scream/Reduces the cooldown of your Psychic Scream spell by 2 sec. Reduces the cooldown of your Psychic Scream spell by 2 sec. Next level: Reduces the cooldown of your Psychic Scream spell by 4 sec. Reduces the cooldown of your Psychic Scream spell by 4 sec. |
Improved Mind Blast/Reduces the cooldown of your Mind Blast spell by 0.5 sec. Reduces the cooldown of your Mind Blast spell by 0.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1 sec. Reduces the cooldown of your Mind Blast spell by 1 sec. Next level: Reduces the cooldown of your Mind Blast spell by 1.5 sec. Reduces the cooldown of your Mind Blast spell by 1.5 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.0 sec. Reduces the cooldown of your Mind Blast spell by 2.0 sec. Next level: Reduces the cooldown of your Mind Blast spell by 2.5 sec. Reduces the cooldown of your Mind Blast spell by 2.5 sec. |
Mind Flay/45 Mana
20 yd range
Channeled (3 sec)
Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. Assault the target's mind with Shadow energy, causing (45% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. |
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Improved Fade/Decreases the cooldown of your Fade ability by 3 sec. Decreases the cooldown of your Fade ability by 3 sec. Next level: Decreases the cooldown of your Fade ability by 6 sec. Decreases the cooldown of your Fade ability by 6 sec. |
Shadow Reach/Increases the range of your Shadow damage spells by 6%. Increases the range of your Shadow damage spells by 6%. Next level: Increases the range of your Shadow damage spells by 13%. Increases the range of your Shadow damage spells by 13%. Next level: Increases the range of your Shadow damage spells by 20%. Increases the range of your Shadow damage spells by 20%. |
Shadow Weaving/Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 60% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Next level: Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times. |
|
Silence/225 Mana
20 yd range
Instant
45 sec cooldown
Silences the target, preventing them from casting spells for 5 sec. Silences the target, preventing them from casting spells for 5 sec. |
Vampiric Embrace/40 Mana
30 yd range
Instant
10 sec cooldown
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 60 sec. |
Improved Vampiric Embrace/Increases the percentage healed by Vampiric Embrace by an additional 5%. Increases the percentage healed by Vampiric Embrace by an additional 5%. Next level: Increases the percentage healed by Vampiric Embrace by an additional 10%. Increases the percentage healed by Vampiric Embrace by an additional 10%. |
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Darkness/Increases your Shadow spell damage by 2%. Increases your Shadow spell damage by 2%. Next level: Increases your Shadow spell damage by 4%. Increases your Shadow spell damage by 4%. Next level: Increases your Shadow spell damage by 6%. Increases your Shadow spell damage by 6%. Next level: Increases your Shadow spell damage by 8%. Increases your Shadow spell damage by 8%. Next level: Increases your Shadow spell damage by 10%. Increases your Shadow spell damage by 10%. |
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Shadowform/40% of base Mana
Instant
1.5 sec cooldown
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. |
Classic WoW contains 6 Raids and 6 World Bosses, that’s a lot of content for players to discover, split into several phases. Although all the content won’t be available at release, you can already start preparing for it by reading our guides.
Knowledge is power, and certain classes or talents benefit more from some abilities. It is therefore crucial that you know what you’re about to fight
Healing Priests are exceptionally powerful healers, and one of the sturdiest classes in the game, as far as their role is concerned. Priests are both good at single-target and raid healing.
Here are some numbers on how mana efficient healing spells are. 1 = most efficient.
If you play as a Horde Priest, you will most likely focus on single-target healing because shamans are very good at AoE-healing with Salve de guérison
Rénovation is very efficient but Mot de pouvoir : Bouclier helps keep people safe.Whether assigned to heal the tank or keep other friendlies alive, Priests have a large array of single-target healing spells they can use.
Once again, your raid healing experience will depend on your faction. As a Horde Priest, you will synergize with shamans, which means you should focus on single-target healing. On the other hand, Paladins are good at single-target healings, so Alliance Priests will focus on raid healing.
Downranking means using lower ranks of spells to save some mana, or adapt your healing/damage depending on your target.
Very used at every level of the game, how you downrank also depends on your gear. This trick allows you to not go oom while staying as effective as possible.
Here is a very thorough site that will help you with Downranking so you can play optimally during raids!Here is the stats priority to optimize your healing Priest for PvE content.
BONUS HEALING: Your most valuable stat. Your bonus heealing doesn’t just increase how powerful your healing spells are, but also indirectly helps with mana because it allows you to downrank more. Generally, if an item gives more bonus healing, it’s a better item.
SPIRIT: Very useful stat. Most priests will have Méditation for additional regen during fights and Direction spirituelle for more bonus healing equivalent to 25% of your spirit which, once again, allows you to downrank more and save even more mana.
MP5 (Mana par 5 secondes): Very comfortable stat, but it’s not worth losing bonus healing for it.
INTELLIGENCE: Intelligence isn’t a stat you should be targeting outside of leveling, you will gain some naturally. 59 Intelligence also gives 1% critical strike chance, but you would need enormous amounts of Intelligence for this to mater, and it’d mean losing Bonus Healing, which is very bad.
SPELL CRIT: This stat is simply a bonus, you should never target it. It helps Inspiration, but most items that have spell crit won’t have bonus healing. Give these to Mages or Warlocks instead.
STAMINA: Another stat you shouldn’t really consider. Having a lot of life helps you survive but this comes naturally with item progression.
You can find here lists of the best possible equipment your Shadow Priest can use in PvE thanks to our « Best-in-slot » tool below.
Priest BIS Gear GuideConsumables are extremely important for healing priests in order to be properly prepared for raids. Alchemy as well as Cooking can help your raid a lot; don’t hesitate to follow our leveling guides for these professions.
You will find below a non-exhaustive list of some necessary consumables for raiding.Mana:
Food:
Magical Protection:
Oils :
There are many more consumables that can be useful for specific encounters or hard bosses.
Thanks to all our contributors as well as the following sources for helping to create this guide : Linzell, contributor on the site, GM of the " Lunatic " guild, Wowhead, Elysium Forum, classicwow.live, vanilla-wow.fandom, Wowhead, Reddit, the classic priest discord and Barrens chat.
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