Check out our hunter leveling guide 1-60 on Wow Classic / Vanilla to help you leveling faster. You'll find the best spec, best gear, addons, to be the first hunter to reach lvl 60!
Hunter is the best class for leveling in the game. It is the only class in the game that deals ranged physical damage. It is the most self-reliant, independent class in the game, a master survivalist capable of dealing with a lot of damage.
Here are some tips to progress quickly during your leveling as a hunter in Classic Wow.
Auto Shot Timer - Click for download.
An Auto Shot Timer is an addon that allows you to monitor the time between your natural auto attacks (Auto Shots) in a visual, precise way.
It is useful to know this information so you can use abilities or move freely without clipping into your natural Auto Attack cycle and consequently losing damage.
Auto Shot Timer - Click for download.
An Auto Shot Timer is an addon that allows you to monitor the time between your natural auto attacks (Auto Shots) in a visual, precise way.
It is useful to know this information so you can use abilities or move freely without clipping into your natural Auto Attack cycle and consequently losing damage.
The best spec for leveling as a hunter in Classic WoW is, of course, Beast Mastery : 40/11/0. This choice is relatively easy because the power of leveling as a hunter relies on his Pet. It is therefore necessary to boost the damage and the stamina of his pet to increase your EXP / hour rate
Improved Aspect of the Hawk/While Aspect of the Hawk is active, all normal ranged attacks have a 1% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Hawk is active, all normal ranged attacks have a 1% chance of increasing ranged attack speed by 30% for 12 sec. Next level: While Aspect of the Hawk is active, all normal ranged attacks have a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Hawk is active, all normal ranged attacks have a 2% chance of increasing ranged attack speed by 30% for 12 sec. Next level: While Aspect of the Hawk is active, all normal ranged attacks have a 3% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Hawk is active, all normal ranged attacks have a 3% chance of increasing ranged attack speed by 30% for 12 sec. Next level: While Aspect of the Hawk is active, all normal ranged attacks have a 4% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Hawk is active, all normal ranged attacks have a 4% chance of increasing ranged attack speed by 30% for 12 sec. Next level: While Aspect of the Hawk is active, all normal ranged attacks have a 5% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Hawk is active, all normal ranged attacks have a 5% chance of increasing ranged attack speed by 30% for 12 sec. |
Endurance Training/Increases the Health of your pets by 3%. Increases the Health of your pets by 3%. Next level: Increases the Health of your pets by 6%. Increases the Health of your pets by 6%. Next level: Increases the Health of your pets by 9%. Increases the Health of your pets by 9%. Next level: Increases the Health of your pets by 12%. Increases the Health of your pets by 12%. Next level: Increases the Health of your pets by 15%. Increases the Health of your pets by 15%. |
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Improved Eyes of the Beast/Increases the duration of your Eyes of the Beast by 30 sec. Increases the duration of your Eyes of the Beast by 30 sec. Next level: Increases the duration of your Eyes of the Beast by 60 sec. Increases the duration of your Eyes of the Beast by 60 sec. |
Improved Aspect of the Monkey/Increases the Dodge bonus of your Aspect of the Monkey by 1%. Increases the Dodge bonus of your Aspect of the Monkey by 1%. Next level: Increases the Dodge bonus of your Aspect of the Monkey by 2%. Increases the Dodge bonus of your Aspect of the Monkey by 2%. Next level: Increases the Dodge bonus of your Aspect of the Monkey by 3%. Increases the Dodge bonus of your Aspect of the Monkey by 3%. Next level: Increases the Dodge bonus of your Aspect of the Monkey by 4%. Increases the Dodge bonus of your Aspect of the Monkey by 4%. Next level: Increases the Dodge bonus of your Aspect of the Monkey by 5%. Increases the Dodge bonus of your Aspect of the Monkey by 5%. |
Thick Hide/Increases the Armor rating of your pets by 10%. Increases the Armor rating of your pets by 10%. Next level: Increases the Armor rating of your pets by 20%. Increases the Armor rating of your pets by 20%. Next level: Increases the Armor rating of your pets by 30%. Increases the Armor rating of your pets by 30%. |
Improved Revive Pet/Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%. Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%. Next level: Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%. Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%. |
Pathfinding/Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%. Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%. Next level: Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%. Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%. |
Bestial Swiftness/Increases the outdoor movement speed of your pets by 30%. Increases the outdoor movement speed of your pets by 30%. |
Unleashed Fury/Increases the damage done by your pets by 4%. Increases the damage done by your pets by 4%. Next level: Increases the damage done by your pets by 8%. Increases the damage done by your pets by 8%. Next level: Increases the damage done by your pets by 12%. Increases the damage done by your pets by 12%. Next level: Increases the damage done by your pets by 16%. Increases the damage done by your pets by 16%. Next level: Increases the damage done by your pets by 20%. Increases the damage done by your pets by 20%. |
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Improved Mend Pet/Gives the Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick. Gives the Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick. Next level: Gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick. Gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick. |
Ferocity/Increases the critical strike chance of your pets by 3%. Increases the critical strike chance of your pets by 3%. Next level: Increases the critical strike chance of your pets by 6%. Increases the critical strike chance of your pets by 6%. Next level: Increases the critical strike chance of your pets by 9%. Increases the critical strike chance of your pets by 9%. Next level: Increases the critical strike chance of your pets by 12%. Increases the critical strike chance of your pets by 12%. Next level: Increases the critical strike chance of your pets by 15%. Increases the critical strike chance of your pets by 15%. |
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Spirit Bond/While your pet is active, you and your pet will regenerate 1% of total health every 10 sec. While your pet is active, you and your pet will regenerate 1% of total health every 10 sec. Next level: While your pet is active, you and your pet will regenerate 2% of total health every 10 sec. While your pet is active, you and your pet will regenerate 2% of total health every 10 sec. |
Intimidation/8% of base Mana
100 yd range
Instant
1 min cooldown
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec. Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec. |
Bestial Discipline/Increases the Focus regeneration of your pets by 10%. Increases the Focus regeneration of your pets by 10%. Next level: Increases the Focus regeneration of your pets by 20%. Increases the Focus regeneration of your pets by 20%. |
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Frenzy/Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. Next level: Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. Next level: Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. Next level: Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. Next level: Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. |
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Bestial Wrath/12% of base Mana
100 yd range
Instant
2 min cooldown
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed. Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed. |
Improved Concussive Shot/Gives your Concussive Shot a 4% chance to stun the target for 3 sec. Gives your Concussive Shot a 4% chance to stun the target for 3 sec. Next level: Gives your Concussive Shot a 8% chance to stun the target for 3 sec. Gives your Concussive Shot a 8% chance to stun the target for 3 sec. Next level: Gives your Concussive Shot a 12% chance to stun the target for 3 sec. Gives your Concussive Shot a 12% chance to stun the target for 3 sec. Next level: Gives your Concussive Shot a 16% chance to stun the target for 3 sec. Gives your Concussive Shot a 16% chance to stun the target for 3 sec. Next level: Gives your Concussive Shot a 20% chance to stun the target for 3 sec. Gives your Concussive Shot a 20% chance to stun the target for 3 sec. |
Efficiency/Reduces the Mana cost of your Shots and Stings by 2%. Reduces the Mana cost of your Shots and Stings by 2%. Next level: Reduces the Mana cost of your Shots and Stings by 4%. Reduces the Mana cost of your Shots and Stings by 4%. Next level: Reduces the Mana cost of your Shots and Stings by 6%. Reduces the Mana cost of your Shots and Stings by 6%. Next level: Reduces the Mana cost of your Shots and Stings by 8%. Reduces the Mana cost of your Shots and Stings by 8%. Next level: Reduces the Mana cost of your Shots and Stings by 10%. Reduces the Mana cost of your Shots and Stings by 10%. |
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Improved Hunter's Mark/Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 3%. Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 3%. Next level: Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 6%. Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 6%. Next level: Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 9%. Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 9%. Next level: Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 12%. Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 12%. Next level: Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 15%. Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 15%. |
Lethal Shots/Increases your critical strike chance with ranged weapons by 1%. Increases your critical strike chance with ranged weapons by 1%. Next level: Increases your critical strike chance with ranged weapons by 2%. Increases your critical strike chance with ranged weapons by 2%. Next level: Increases your critical strike chance with ranged weapons by 3%. Increases your critical strike chance with ranged weapons by 3%. Next level: Increases your critical strike chance with ranged weapons by 4%. Increases your critical strike chance with ranged weapons by 4%. Next level: Increases your critical strike chance with ranged weapons by 5%. Increases your critical strike chance with ranged weapons by 5%. |
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Aimed Shot/75 Mana
8 - 35 yd range
3 sec cast
6 sec cooldown
An aimed shot that increases ranged damage by 70. An aimed shot that increases ranged damage by 70. |
Improved Arcane Shot/Reduces the cooldown of your Arcane Shot by 0.2 sec. Reduces the cooldown of your Arcane Shot by 0.2 sec. Next level: Reduces the cooldown of your Arcane Shot by 0.4 sec. Reduces the cooldown of your Arcane Shot by 0.4 sec. Next level: Reduces the cooldown of your Arcane Shot by 0.6 sec. Reduces the cooldown of your Arcane Shot by 0.6 sec. Next level: Reduces the cooldown of your Arcane Shot by 0.8 sec. Reduces the cooldown of your Arcane Shot by 0.8 sec. Next level: Reduces the cooldown of your Arcane Shot by 1 sec. Reduces the cooldown of your Arcane Shot by 1 sec. |
Hawk Eye/Increases the range of your ranged weapons by 2 yards. Increases the range of your ranged weapons by 2 yards. Next level: Increases the range of your ranged weapons by 4 yards. Increases the range of your ranged weapons by 4 yards. Next level: Increases the range of your ranged weapons by 6 yards. Increases the range of your ranged weapons by 6 yards. |
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Improved Serpent Sting/Increases the damage done by your Serpent Sting by 2%. Increases the damage done by your Serpent Sting by 2%. Next level: Increases the damage done by your Serpent Sting by 4%. Increases the damage done by your Serpent Sting by 4%. Next level: Increases the damage done by your Serpent Sting by 6%. Increases the damage done by your Serpent Sting by 6%. Next level: Increases the damage done by your Serpent Sting by 8%. Increases the damage done by your Serpent Sting by 8%. Next level: Increases the damage done by your Serpent Sting by 10%. Increases the damage done by your Serpent Sting by 10%. |
Mortal Shots/Increases your ranged weapon critical strike damage bonus by 6%. Increases your ranged weapon critical strike damage bonus by 6%. Next level: Increases your ranged weapon critical strike damage bonus by 12%. Increases your ranged weapon critical strike damage bonus by 12%. Next level: Increases your ranged weapon critical strike damage bonus by 18%. Increases your ranged weapon critical strike damage bonus by 18%. Next level: Increases your ranged weapon critical strike damage bonus by 24%. Increases your ranged weapon critical strike damage bonus by 24%. Next level: Increases your ranged weapon critical strike damage bonus by 30%. Increases your ranged weapon critical strike damage bonus by 30%. |
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Scatter Shot/8% of base Mana
15 yd range
30 sec cooldown
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. |
Barrage/Increases the damage done by your Multi-Shot and Volley spells by 5%. Increases the damage done by your Multi-Shot and Volley spells by 5%. Next level: Increases the damage done by your Multi-Shot and Volley spells by 10%. Increases the damage done by your Multi-Shot and Volley spells by 10%. Next level: Increases the damage done by your Multi-Shot and Volley spells by 15%. Increases the damage done by your Multi-Shot and Volley spells by 15%. |
Improved Scorpid Sting/Reduces the Stamina of targets affected by your Scorpid Sting by 10% of the amount of Strength reduced. Reduces the Stamina of targets affected by your Scorpid Sting by 10% of the amount of Strength reduced. Next level: Reduces the Stamina of targets affected by your Scorpid Sting by 20% of the amount of Strength reduced. Reduces the Stamina of targets affected by your Scorpid Sting by 20% of the amount of Strength reduced. Next level: Reduces the Stamina of targets affected by your Scorpid Sting by 30% of the amount of Strength reduced. Reduces the Stamina of targets affected by your Scorpid Sting by 30% of the amount of Strength reduced. |
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Ranged Weapon Specialization/Increases the damage you deal with ranged weapons by 1%. Increases the damage you deal with ranged weapons by 1%. Next level: Increases the damage you deal with ranged weapons by 2%. Increases the damage you deal with ranged weapons by 2%. Next level: Increases the damage you deal with ranged weapons by 3%. Increases the damage you deal with ranged weapons by 3%. Next level: Increases the damage you deal with ranged weapons by 4%. Increases the damage you deal with ranged weapons by 4%. Next level: Increases the damage you deal with ranged weapons by 5%. Increases the damage you deal with ranged weapons by 5%. |
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Trueshot Aura/325 Mana
Instant
Increases the attack power of party members within 45 yards by 50. Lasts 30 min. Increases the attack power of party members within 45 yards by 50. Lasts 30 min. |
Monster Slaying/Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%. Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%. Next level: Increases all damage caused against Beasts, Giants and Dragonkin targets by 2% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 2%. Increases all damage caused against Beasts, Giants and Dragonkin targets by 2% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 2%. Next level: Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%. Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%. |
Humanoid Slaying/Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%. Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%. Next level: Increases all damage caused against Humanoid targets by 2% and increases critical damage caused against Humanoid targets by an additional 2%. Increases all damage caused against Humanoid targets by 2% and increases critical damage caused against Humanoid targets by an additional 2%. Next level: Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%. Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%. |
Deflection/Increases your Parry chance by 1%. Increases your Parry chance by 1%. Next level: Increases your Parry chance by 2%. Increases your Parry chance by 2%. Next level: Increases your Parry chance by 3%. Increases your Parry chance by 3%. Next level: Increases your Parry chance by 4%. Increases your Parry chance by 4%. Next level: Increases your Parry chance by 5%. Increases your Parry chance by 5%. |
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Entrapment/Gives your Immolation Trap, Frost Trap, and Explosive Trap a 5% chance to entrap the target, preventing them from moving for 5 sec. Gives your Immolation Trap, Frost Trap, and Explosive Trap a 5% chance to entrap the target, preventing them from moving for 5 sec. Next level: Gives your Immolation Trap, Frost Trap, and Explosive Trap a 10% chance to entrap the target, preventing them from moving for 5 sec. Gives your Immolation Trap, Frost Trap, and Explosive Trap a 10% chance to entrap the target, preventing them from moving for 5 sec. Next level: Gives your Immolation Trap, Frost Trap, and Explosive Trap a 15% chance to entrap the target, preventing them from moving for 5 sec. Gives your Immolation Trap, Frost Trap, and Explosive Trap a 15% chance to entrap the target, preventing them from moving for 5 sec. Next level: Gives your Immolation Trap, Frost Trap, and Explosive Trap a 20% chance to entrap the target, preventing them from moving for 5 sec. Gives your Immolation Trap, Frost Trap, and Explosive Trap a 20% chance to entrap the target, preventing them from moving for 5 sec. Next level: Gives your Immolation Trap, Frost Trap, and Explosive Trap a 25% chance to entrap the target, preventing them from moving for 5 sec. Gives your Immolation Trap, Frost Trap, and Explosive Trap a 25% chance to entrap the target, preventing them from moving for 5 sec. |
Savage Strikes/Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%. Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%. Next level: Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%. Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%. |
Improved Wing Clip/Gives your Wing Clip ability a 4% chance to immobilize the target for 5 sec. Gives your Wing Clip ability a 4% chance to immobilize the target for 5 sec. Next level: Gives your Wing Clip ability a 8% chance to immobilize the target for 5 sec. Gives your Wing Clip ability a 8% chance to immobilize the target for 5 sec. Next level: Gives your Wing Clip ability a 12% chance to immobilize the target for 5 sec. Gives your Wing Clip ability a 12% chance to immobilize the target for 5 sec. Next level: Gives your Wing Clip ability a 16% chance to immobilize the target for 5 sec. Gives your Wing Clip ability a 16% chance to immobilize the target for 5 sec. Next level: Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec. Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec. |
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Clever Traps/Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%. Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%. Next level: Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%. Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%. |
Survivalist/Increases total health by 2%. Increases total health by 2%. Next level: Increases total health by 4%. Increases total health by 4%. Next level: Increases total health by 6%. Increases total health by 6%. Next level: Increases total health by 8%. Increases total health by 8%. Next level: Increases total health by 10%. Increases total health by 10%. |
Deterrence/Instant
5 min cooldown
When activated, increases your Dodge and Parry chance by 25% for 10 sec. When activated, increases your Dodge and Parry chance by 25% for 10 sec. |
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Trap Mastery/Decreases the chance enemies will resist trap effects by 5%. Decreases the chance enemies will resist trap effects by 5%. Next level: Decreases the chance enemies will resist trap effects by 10%. Decreases the chance enemies will resist trap effects by 10%. |
Surefooted/Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%. Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%. Next level: Increases hit chance by 2% and increases the chance movement impairing effects will be resisted by an additional 10%. Increases hit chance by 2% and increases the chance movement impairing effects will be resisted by an additional 10%. Next level: Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%. Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%. |
Improved Feign Death/Reduces the chance your Feign Death ability will be resisted by 2%. Reduces the chance your Feign Death ability will be resisted by 2%. Next level: Reduces the chance your Feign Death ability will be resisted by 4%. Reduces the chance your Feign Death ability will be resisted by 4%. |
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Killer Instinct/Increases your critical strike chance with all attacks by 1%. Increases your critical strike chance with all attacks by 1%. Next level: Increases your critical strike chance with all attacks by 2%. Increases your critical strike chance with all attacks by 2%. Next level: Increases your critical strike chance with all attacks by 3%. Increases your critical strike chance with all attacks by 3%. |
Counterattack/45 Mana
5 yd range
Instant
5 sec cooldown
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. |
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Lightning Reflexes/Increases your Agility by 3%. Increases your Agility by 3%. Next level: Increases your Agility by 6%. Increases your Agility by 6%. Next level: Increases your Agility by 9%. Increases your Agility by 9%. Next level: Increases your Agility by 12%. Increases your Agility by 12%. Next level: Increases your Agility by 15%. Increases your Agility by 15%. |
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Wyvern Sting/115 Mana
8 - 35 yd range
Instant
2 min cooldown
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes (100.2% of Spell power) Nature damage over 12 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time. A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes (100.2% of Spell power) Nature damage over 12 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time. |
Here is the recommended order to pick your talents during leveling:
During your leveling, you will need a Tiger pet. They’re the highest damage pets. You can have a tiger in nearly every zone in the game. Because of that, if you want another tiger with another visual style, you can get one without interrupting your progression.
You can pick a Snow Leopard in Dun Morogh in the North-Eastern part of the map.
You can choose a Feral Nightsaber on the Top of Teldrassil
You can choose a Savannah Huntress in the Barrens
Here is the DPS Cycle for leveling as a Hunter.
Skip buying those spells to save some gold during leveling:
Eagle Eye, Eyes of the Beast, Mongoose Bite, Track Undead
Skip buying those spells to save some gold during leveling:
Scorpid Sting, Track Hidden, Track Elementals, Track giant
Skip buying those spells to save some gold during leveling:
Aspect of the Wild, Track Dragonkin
You can now use Aimed Shot in your rotation
The first thing you need to know about playing hunter is that you want to be doing as much ranged damage as possible. So here is the priority:
Why focus on agility?
You need as much agility as possible to increase your damage and critical strike chance. Apart from agility the other main stats you want to be thinking about are Stamina and Intellect.
Laminated Recurve Bow - 5.8 DPS - Bowyer Vendor - Requires lvl 11
Reinforced Bow - 7.5 DPS - Bowyer Vendor - Requires lvl 16
Raptor’s End - 12.1 DPS - Reward from Quest Ormer’s Revenge in Wetlands
Master Hunter’s Bow - 19.4 DPS - Stranglethorn Value Quest Reward for “Big Game Hunter” Requires lvl 25
Arc court sylvestre : Darnassus Bowyer Vendor
Verdant Keeeper’s Aim - 28.2 DPS - Maraudon Quest “Corruption of Earth and Seed” Requires
Arc d'os des Anciens : Loot from Scholomance
Laminated Recurve Bow – LVL 11 - 5.8 DPS - Bowyer Vendor – Requires lvl 11
Reinforced Bow - 7.5 DPS - Bowyer Vendor Green - Requires lvl 16
Cliffrunner’s Aim - 12.0 DPS - Reward from Quest “The Sacred Flame” in Thunderbluff
Sturdy Recurve - 13.0 DPS - Undercity / Thunderbluff Bow Vendor Requires lvl 27
Master Hunter’s Bow - 19.4 DPS - Stranglethorn Value Quest Reward for “Big Game Hunter”
Arc long de puissance - 22 DPS - Thunderbluff Bow Vendor
Verdant Keeeper’s Aim - 28.2 DPS - Maraudon Quest “Corruption of Earth and Seed” Requires level 45
Arc d'os des Anciens - 31.3 DPS - Loot from Scholomance
Thanks for all these people for marking this guide possible:
Kargoz, Elysium Forum, Nostalrius Forum, Joana, Wow-petopia.
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